|:star2: | Name | Description | 🌍|
|---|---|---|---|
|23|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**haxe-glm**](https://github.com/FuzzyWuzzie/haxe-glm)|Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)||
|21|[@ConfidantCommunications](https://github.com/ConfidantCommunications)/[**Glory-Framework**](https://github.com/ConfidantCommunications/Glory-Framework)|A multi-purpose, multi-platform tool for easy creation of interactive applications and presentations. ||
|15|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**LuxeParticleDesign…**](https://github.com/FuzzyWuzzie/LuxeParticleDesigner)|A tool for quickly designing / tweaking particle systems in Luxe.||
|10|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**LuxeSightLights**](https://github.com/FuzzyWuzzie/LuxeSightLights)|Luxe implementation of Sight & Light by the wonderfully talented Nicky Case||
|7|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**LuxeLights**](https://github.com/FuzzyWuzzie/LuxeLights)|A simple demo showing how to use render textures and shaders to create a _very basic_ 2D lighting effect (no shadows, no light "clipping").||
|5|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**FeatherRock**](https://github.com/FuzzyWuzzie/FeatherRock)|My LD32 entry!||
|4|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**RegisAgro**](https://github.com/FuzzyWuzzie/RegisAgro)|A Luxe implementation of hnefatafl||
|4|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**headbutt**](https://github.com/FuzzyWuzzie/headbutt)|A GJK and EPA collision engine made with pure Haxe.||
|3|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**Luxe3D**](https://github.com/FuzzyWuzzie/Luxe3D)|Experiments in 3D in Luxe||
|3|[@FuzzyWuzzie](https://github.com/FuzzyWuzzie)/[**LuxePong**](https://github.com/FuzzyWuzzie/LuxePong)|A single game of pong, written using Luxe as a learning excercise||

