import * as THREE from "three"; export declare class RoundedPlaneGeometry extends THREE.BufferGeometry { parameters: { width: number; height: number; radius: number; segments: number; }; constructor(width?: number, height?: number, radius?: number, segments?: number); } export declare function applyCylindricalUV(bufferGeometry: THREE.BufferGeometry): THREE.BufferGeometry; export declare function applySphereUV(bufferGeometry: THREE.BufferGeometry): THREE.BufferGeometry; export declare function applyBoxUV(bufferGeometry: THREE.BufferGeometry): THREE.BufferGeometry;