### Integrations examples

Learn more about LYGIA and how to use it from these **examples**:

* [2D examples for Processing (GLSL)](https://github.com/patriciogonzalezvivo/lygia_p5_examples)
* [2D/3D examples for P5.js (GLSL)](https://editor.p5js.org/patriciogonzalezvivo/sketches)
* [2D examples for Three.js + React (GLSL)](https://codesandbox.io/s/lygia-react-starter-fftx6p) by [Eduard Fossas](https://eduardfossas.vercel.app/)
* [2D examples for Three.js (GLSL)](https://github.com/patriciogonzalezvivo/lygia_threejs_examples)
* [3D examples for Three.js (GLSL)](https://github.com/guidoschmidt/lygia_threejs_examples) by [Guido Schmidt](https://guidoschmidt.cc/)
* [2D examples for OpenFrameworks (GLSL)](https://github.com/patriciogonzalezvivo/lygia_of_examples) 
* [2D/3D examples for Unity3D (HLSL)](https://github.com/patriciogonzalezvivo/lygia_unity_examples)
* [Examples for Unreal Engine (HLSL)](https://github.com/franklzt/lygia_unreal_engine_examples)
* [Examples for Touch Designer (GLSL)](https://derivative.ca/community-post/asset/lygia-touchdesginer/66804) (dynamic resolver) by [Leith Ben Abdessalem](https://leithba.com)
* [Examples for Touch Designer (GLSL)](https://github.com/vectorsize/lygia-td) (static resolver) by [Victor Saz](https://github.com/vectorsize)
* [2D examples on Observable Notebook (GLSL)](https://observablehq.com/@radames/hello-lygia-shader-library) by [Radames Ajna](https://twitter.com/radamar)
* [Figma's noise&texture plugin](https://www.figma.com/community/plugin/1138854718618193875) by [Rogie King](https://twitter.com/rogie). You will need to go to the "Custom" tab on the plugin to edit shaders and load LYGIA modules  
* [3D example on Irmf](https://github.com/irmf/irmf-examples/tree/master/examples/028-lygia) by [Glenn Lewis](https://github.com/gmlewis)
* [2D/3D examples on GlslViewer (GLSL)](https://github.com/patriciogonzalezvivo/lygia_examples)
* [2D examples on Ossia](https://github.com/ossia/score-examples) by [Jean-Michaël Celerier](https://jcelerier.name/)
* [Ogl integration](https://github.com/kujohn/lygia_ogl_examples) by [John Ku](https://github.com/kujohn)
* [2D templates for Ogl(TS) and Three.js(JS/TS)](https://github.com/cdaein/create-ssam) by [Daeinc](https://paperdove.com)

For more information, guidance, or feedback about using LYGIA, join [#Lygia channel on shader.zone discord](https://shader.zone/).
