/// import PropTypes from 'prop-types'; import { IIconProps } from '../Icon'; export interface ISuccessLightIconProps extends IIconProps { /** Controls the active state of the Icon. Basically toggles the same "look n feel" as when you hover. */ isActive?: boolean; } export declare const successLightIconPropTypes: { /** Controls the active state of the Icon. Basically toggles the same "look n feel" as when you hover. */ isActive: PropTypes.Requireable; /** Size variations of the icons. \`size\` directly effects height and width but the developer should also be conscious of the relationship with \`viewBox\`. */ size: PropTypes.Requireable; /** Size handles width and height, whereas \`width\` can manually override the width that would be set by size. */ width: PropTypes.Requireable; /** Size handles width and height, whereas \`height\` can manually override the height that would be set by size. */ height: PropTypes.Requireable; /** \`viewBox\` is very important for SVGs. You can think of \`viewBox\` as the "artboard" for our SVG while \`size\` is the presented height and width. */ viewBox: PropTypes.Requireable; /** Any valid SVG aspect ratio. */ aspectRatio: PropTypes.Requireable; /** Adds styling that makes the icon appear clickable. */ isClickable: PropTypes.Requireable; /** Adds styling that makes the icon appear disabled. Also forces isClickable to be false. */ isDisabled: PropTypes.Requireable; /** Called when the user clicks the \`Icon\`. Signature: \`({event, props}) => {}\` */ onClick: PropTypes.Requireable<(...args: any[]) => any>; /** Called when the user clicks an active, clickable \`Icon\`. Signature: \`({event, props}) => {}\` */ onSelect: PropTypes.Requireable<(...args: any[]) => any>; /** Any valid React children. */ children: PropTypes.Requireable; /** Classes that are appended to the component defaults. This prop is run through the \`classnames\` library. */ className: PropTypes.Requireable; }; export declare const SuccessLightIcon: { ({ className, isActive, isClickable, isDisabled, ...passThroughs }: ISuccessLightIconProps): JSX.Element; displayName: string; propTypes: { /** Controls the active state of the Icon. Basically toggles the same "look n feel" as when you hover. */ isActive: PropTypes.Requireable; /** Size variations of the icons. \`size\` directly effects height and width but the developer should also be conscious of the relationship with \`viewBox\`. */ size: PropTypes.Requireable; /** Size handles width and height, whereas \`width\` can manually override the width that would be set by size. */ width: PropTypes.Requireable; /** Size handles width and height, whereas \`height\` can manually override the height that would be set by size. */ height: PropTypes.Requireable; /** \`viewBox\` is very important for SVGs. You can think of \`viewBox\` as the "artboard" for our SVG while \`size\` is the presented height and width. */ viewBox: PropTypes.Requireable; /** Any valid SVG aspect ratio. */ aspectRatio: PropTypes.Requireable; /** Adds styling that makes the icon appear clickable. */ isClickable: PropTypes.Requireable; /** Adds styling that makes the icon appear disabled. Also forces isClickable to be false. */ isDisabled: PropTypes.Requireable; /** Called when the user clicks the \`Icon\`. Signature: \`({event, props}) => {}\` */ onClick: PropTypes.Requireable<(...args: any[]) => any>; /** Called when the user clicks an active, clickable \`Icon\`. Signature: \`({event, props}) => {}\` */ onSelect: PropTypes.Requireable<(...args: any[]) => any>; /** Any valid React children. */ children: PropTypes.Requireable; /** Classes that are appended to the component defaults. This prop is run through the \`classnames\` library. */ className: PropTypes.Requireable; }; defaultProps: { size: number; aspectRatio: string; viewBox: string; isDisabled: boolean; isClickable: boolean; color: import("../Icon").Color; onClick: (...args: any[]) => void; onSelect: (...args: any[]) => void; }; }; export default SuccessLightIcon; //# sourceMappingURL=SuccessLightIcon.d.ts.map