import {Battle as BattleType} from './battle'; import * as BattleStreamType from './battle-stream'; import * as DataType from './dex-data'; import {Dex as DexType} from './dex'; import * as SimType from './index'; import {Field as FieldType} from './field'; import {Pokemon as PokemonType} from './pokemon'; import {PRNG as PRNGType} from './prng'; import {Side as SideType} from './side'; import {TeamValidator as TeamValidatorType} from './team-validator'; declare global { namespace NodeJS { interface Global { __version: {head: string, origin?: string, tree?: string} } } const Battle: BattleType; const BattleStream: BattleStreamType.BattleStream; const Dex: typeof DexType; const Field: FieldType; const ModdedDex: typeof DexType; const PRNG: PRNGType; const Pokemon: PokemonType; const Side: SideType; const Sim: typeof SimType; const TeamValidator: typeof TeamValidatorType; const Ability: DataType.Ability; const BasicEffect: DataType.BasicEffect; const Format: DataType.Format; const Item: DataType.Item; const Move: DataType.Move; const Condition: DataType.Condition; const RuleTable: DataType.RuleTable; const Species: DataType.Species; const TypeInfo: DataType.TypeInfo; }