export const Moves: {[k: string]: ModdedMoveData} = { absorb: { inherit: true, basePower: 40, pp: 15, }, baddybad: { inherit: true, isNonstandard: null, }, bouncybubble: { inherit: true, isNonstandard: null, }, buzzybuzz: { inherit: true, isNonstandard: null, }, doubleironbash: { inherit: true, isNonstandard: null, }, floatyfall: { inherit: true, isNonstandard: null, }, freezyfrost: { inherit: true, isNonstandard: null, }, glitzyglow: { inherit: true, isNonstandard: null, }, megadrain: { inherit: true, basePower: 75, pp: 10, }, metronome: { inherit: true, onHit(target, source, effect) { const moves = []; for (const id in this.dex.data.Moves) { const move = this.dex.getMove(id); if (move.realMove) continue; if (move.gen !== 1) continue; if (effect.noMetronome!.includes(move.name)) continue; moves.push(move); } let randomMove = ''; if (moves.length) { moves.sort((a, b) => a.num! - b.num!); randomMove = this.sample(moves).id; } if (!randomMove) return false; this.useMove(randomMove, target); }, }, sappyseed: { inherit: true, isNonstandard: null, }, sizzlyslide: { inherit: true, isNonstandard: null, }, solarbeam: { inherit: true, basePower: 200, }, sparklyswirl: { inherit: true, isNonstandard: null, }, splishysplash: { inherit: true, isNonstandard: null, }, skyattack: { inherit: true, basePower: 200, }, teleport: { inherit: true, desc: "If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members.", shortDesc: "User switches out.", priority: -6, selfSwitch: true, onTryHit: true, }, zippyzap: { inherit: true, isNonstandard: null, }, };