import type { ProjectedPoint } from './types.js'; /** * Rotates a normalized 3D point around yaw and pitch axes, then maps it to canvas coordinates. * * @param x Unit-space horizontal coordinate. * @param y Unit-space vertical coordinate. * @param z Unit-space depth coordinate. * @param yaw Horizontal rotation in radians. * @param pitch Vertical rotation in radians. * @param radius Canvas scale in pixels. * @param center Canvas center coordinate in pixels. * @returns Projected point with its post-rotation depth retained in `z`. */ export declare function projectPoint(x: number, y: number, z: number, yaw: number, pitch: number, radius: number, center: number): ProjectedPoint; //# sourceMappingURL=projector.d.ts.map