import { CubeCamera, WebGLCubeRenderTarget } from "three"; import MeshAppendable from "../display/core/MeshAppendable"; export declare const reflectionSystem: { add: ((item: MeshAppendable>, initData?: { cubeCamera: CubeCamera; cubeRenderTarget: WebGLCubeRenderTarget; } | undefined) => false | import("@lincode/promiselikes").Cancellable) | ((item: MeshAppendable>, initData?: { cubeCamera: CubeCamera; cubeRenderTarget: WebGLCubeRenderTarget; } | undefined) => boolean); delete: ((item: MeshAppendable>) => false | import("@lincode/promiselikes").Cancellable | undefined) | ((item: MeshAppendable>) => boolean); };