import PhysicsObjectManager from "../display/core/PhysicsObjectManager"; import MeshAppendable from "../display/core/MeshAppendable"; export declare const moveToSystem: { add: ((item: MeshAppendable> | PhysicsObjectManager>, initData?: { sx: number; sy: number; sz: number; x: number; y: number | undefined; z: number; quad: number; } | undefined) => false | import("@lincode/promiselikes").Cancellable) | ((item: MeshAppendable> | PhysicsObjectManager>, initData?: { sx: number; sy: number; sz: number; x: number; y: number | undefined; z: number; quad: number; } | undefined) => boolean); delete: ((item: MeshAppendable> | PhysicsObjectManager>) => false | import("@lincode/promiselikes").Cancellable | undefined) | ((item: MeshAppendable> | PhysicsObjectManager>) => boolean); };