import { PerspectiveCamera, Vector3, Quaternion } from "three"; export declare const cameraInterpolationSystem: { add: ((item: PerspectiveCamera, initData?: { positionFrom: Vector3; quaternionFrom: Quaternion; cameraFrom: PerspectiveCamera; progress: number; diffMax: number; onFinish: () => void; } | undefined) => false | import("@lincode/promiselikes").Cancellable) | ((item: PerspectiveCamera, initData?: { positionFrom: Vector3; quaternionFrom: Quaternion; cameraFrom: PerspectiveCamera; progress: number; diffMax: number; onFinish: () => void; } | undefined) => boolean); delete: ((item: PerspectiveCamera) => false | import("@lincode/promiselikes").Cancellable | undefined) | ((item: PerspectiveCamera) => boolean); };