import MeshAppendable from "../display/core/MeshAppendable"; import { Point3dType } from "../utils/isPoint"; import { LingoMouseEvent } from "./IMouse"; import { ExtractProps } from "./utils/extractProps"; import Nullable from "./utils/Nullable"; export declare class HitEvent { target: MeshAppendable; point?: Point3dType | undefined; normal?: Point3dType | undefined; constructor(target: MeshAppendable, point?: Point3dType | undefined, normal?: Point3dType | undefined); } export declare const hitEvent: HitEvent; export default interface IVisible { bloom: Nullable; outline: Nullable; visible: Nullable; reflectionVisible: Nullable; castShadow: Nullable; onClick: Nullable<(e: LingoMouseEvent) => void>; onMouseDown: Nullable<(e: LingoMouseEvent) => void>; onMouseUp: Nullable<(e: LingoMouseEvent) => void>; onMouseOver: Nullable<(e: LingoMouseEvent) => void>; onMouseOut: Nullable<(e: LingoMouseEvent) => void>; onMouseMove: Nullable<(e: LingoMouseEvent) => void>; onHit: Nullable<(e: HitEvent) => void>; onHitStart: Nullable<(e: HitEvent) => void>; onHitEnd: Nullable<(e: HitEvent) => void>; hitTarget: Nullable>; } export declare const visibleSchema: Required>; export declare const visibleDefaults: Partial>;