import { ExtractProps } from "./utils/extractProps"; import Nullable from "./utils/Nullable"; import IPhysicsObjectManager from "./IPhysicsObjectManager"; import { Blending } from "./ITexturedStandard"; export default interface ISpriteSheet extends IPhysicsObjectManager { textureStart: Nullable; textureEnd: Nullable; texture: Nullable; blending: Nullable; columns: Nullable; length: Nullable; loop: Nullable; } export declare const spriteSheetSchema: Required>; export declare const spriteSheetDefaults: Partial>;