import { Mesh } from "three"; import IReflector from "../../interface/IReflector"; import PhysicsObjectManager from "../core/PhysicsObjectManager"; export default class Reflector extends PhysicsObjectManager implements IReflector { static componentName: string; static defaults: Partial>; static schema: Required>; constructor(); protected disposeNode(): void; get depth(): number; set depth(_: number); get scaleZ(): number; set scaleZ(_: number); private resolutionState; get resolution(): number; set resolution(val: number); private blurState; get blur(): number; set blur(val: number); private contrastState; get contrast(): number; set contrast(val: number); private mirrorState; get mirror(): number; set mirror(val: number); }