import MeshAppendable from "./core/MeshAppendable"; import VisibleObjectManager from "./core/VisibleObjectManager"; export default class Portal extends VisibleObjectManager { constructor(); private refreshState; get width(): number; set width(val: number); get height(): number; set height(val: number); get depth(): number; set depth(_: number); private targetState; set target(val: MeshAppendable | undefined); }