/** * Slide windowing and preload math, ported from 2.x * `getItemsToBeInsertedToDom` / `preload` (`src/lightgallery.ts`). Pure * index arithmetic — the framework layer maps the returned indexes to * mounted slide components. */ /** * Which slide indexes should be mounted for a given current/previous index. * * Mirrors 2.x behavior: at least 3 items (capped at the gallery length), * the window centered around `index` biased by which half of the gallery it * falls in, plus the far-end slide at the edges when `loop` is on, plus the * previous slide so an outgoing transition can finish. */ export declare function getSlideIndexesInDom(index: number, prevIndex: number, slidesCount: number, numberOfItems?: number, loop?: boolean): number[]; /** * Slide-pool policy (virtualization): the mounted-slide window * from `getSlideIndexesInDom`, plus any protected indexes that must never * be recycled while they hold live state — a zoomed slide keeps its * transform/gesture session, so recycling it would drop the user's zoom. * Protected indexes outside the gallery bounds are ignored. */ export declare function getSlidePoolIndexes(options: { index: number; prevIndex: number; slidesCount: number; poolSize?: number; loop?: boolean; protectedIndexes?: readonly number[]; }): number[]; /** * Indexes to preload around `index` once the current slide has finished * loading: up to `preload` slides forward and backward, clamped at the * gallery bounds (no wrap-around — 2.x parity). */ export declare function getPreloadIndexes(index: number, preload: number, slidesCount: number): number[];