'use strict';
var Packet = {
size: 4
};
/**
* Converts packet specific data from a buffer to an object
* @param {Buffer} buf Buffer containing only packet specific data no header
* @return {Object} Information contained in packet
*/
Packet.toObject = function (buf) {
var obj = {};
var offset = 0;
if (buf.length !== this.size) {
throw new Error('Invalid length given for stateAmbientLight LIFX packet');
}
obj.flux = buf.readFloatLE(offset);
offset += 4;
return obj;
};
/**
* Converts the given packet specific object into a packet
* @param {Object} obj object with configuration data
* @param {Number} obj.flux flux value to set
* @return {Buffer} packet
*/
Packet.toBuffer = function (obj) {
var buf = Buffer.alloc(this.size);
buf.fill(0);
var offset = 0;
buf.writeFloatLE(obj.flux, offset);
offset += 4;
return buf;
};
module.exports = Packet; |