import { Item, Monster } from "kolmafia"; export declare const burnFor: Map; /** * @returns Whether or not we currently `have` the GuidetoBurningLeaves */ export declare function have(): boolean; /** * @returns The number of leaves we have remaining */ export declare function numberOfLeaves(): number; /** * @returns Whether or not we can do the requested burn * @param leaves determines the number of leaves to burn */ export declare function burnSpecialLeaves(leaves: Item | Monster): boolean; /** * @returns Whether or not we can do the requested burn * @param leaves determines the number of leaves to burn */ export declare function burnLeaves(leaves: number): boolean; /** * Checks whether you can, then Jumps in the Flames * @returns Whether or not you jumped in the flames */ export declare function jumpInFire(): boolean;