import { Item, Phylum } from "kolmafia"; /** * Map of phylum to item that phylum drops. */ export declare const phylumItem: Map; /** * Map of drop item to phylum it drops from. */ export declare const itemPhylum: Map; /** * Return whether you have a Red-Nosed Snapper. * * @returns True if you have a Red-Nosed Snapper, false otherwise. */ export declare function have(): boolean; /** * Get the phylum currently being tracked by the snapper. * * @returns Tracked phylum, or null if no phylum tracked. */ export declare function getTrackedPhylum(): Phylum | null; /** * Set snapper tracking to a certain phylum. * * @param phylum Phylum to track. */ export declare function trackPhylum(phylum: Phylum): void; /** * Get progress to next snapper drop. * * @returns Number of fights completed (out of 11) to reach next drop. */ export declare function getProgress(): number;