/** * @returns Whether we `have` the SongBoomâ„¢ BoomBox */ export declare function have(): boolean; declare const keywords: { "Eye of the Giger": string; "Food Vibrations": string; "Remainin' Alive": string; "These Fists Were Made for Punchin'": string; "Total Eclipse of Your Meat": string; }; export type SongBoomSong = keyof typeof keywords | null; export declare const songBoomSongs: Set; /** * @returns The `SongBoomSong` you currently have active; `null` if none is active at this time */ export declare function song(): SongBoomSong; /** * @returns Song changes left today. */ export declare function songChangesLeft(): number; /** * Change the song. Throws an error if unable. * * @param newSong Song to change to. * @returns Whether we successfully changed the song; `false` thus means that this was already our current song. */ export declare function setSong(newSong: SongBoomSong): boolean; /** * @returns Progress to next song drop (e.g. gathered meat-clip). */ export declare function dropProgress(): number; export {};