import { Location } from "kolmafia"; /** * @returns Whether or not you can currently access Gingerbread City */ export declare function available(): boolean; /** * @returns The number of Gingerbread encounters until it's Midnight in the city; this may be negative if the time has passed */ export declare function minutesToMidnight(): number; /** * @returns The number of Gingerbread encounters until it's Noon in the city; this may be negative if the time has passed */ export declare function minutesToNoon(): number; export declare const LOCATIONS: readonly Location[]; /** * @returns A list of all Gingerbread locations at which you can currently adventure */ export declare function availableLocations(): Location[]; /** * @param location The location in question * @returns The id of the Noon choice adventure at that location; 0 if inapplicable */ export declare function getNoonChoiceId(location: Location): number; /** * @param location The location in question * @returns The id of the Midnight choice adventure at that location; 0 if inapplicable */ export declare function getMidnightChoiceId(location: Location): number; /** * @returns Whether or not it is possible for you to fight Judge Fudge today */ export declare function canJudgeFudge(): boolean;