import { Monster } from "kolmafia"; import { Copier } from "../../Copier.js"; /** * @returns whether the player has an Obtuse Angel */ export declare function have(): boolean; /** * @returns number of badly romantic arrows used today */ export declare function getBadlyRomanticArrowUses(): number; /** * @returns whether badly romantic arrow can still be used */ export declare function haveBadlyRomanticArrowUsesRemaining(): boolean; /** * @returns whether the player could use badly romantic arrow in theory */ export declare function couldUseBadlyRomanticArrow(): boolean; /** * Prepares badly romantic arrow for use * * @returns success */ export declare function prepareBadlyRomanticArrow(): boolean; /** * @returns whether the player can use badly romantic arrow right now */ export declare function canUseBadlyRomanticArrow(): boolean; /** * @returns current badly romantic arrow monster target */ export declare function getBadlyRomanticArrowMonster(): Monster | null; export declare const BadlyRomanticArrow: Copier;