import { Monster } from "kolmafia"; /** * See whether the player has a Spooky Putty item in some form * * @returns Whether the player has any Spooky Putty item */ export declare function have(): boolean; /** * Get spooky putty sheet copies made today * * @returns Number of spooky putty sheet copies made */ export declare function getSpookyPuttySheetCopiesMade(): number; /** * Prepares a spooky putty sheet for use * * @returns Success */ export declare function prepareSpookyPuttySheet(): boolean; /** * Get the current puttied monster * * @returns Current puttied monster */ export declare function getSpookyPuttySheetMonster(): Monster | null; /** * Use the spooky putty sheet (i.e. fight the monster probably) * * @returns Success */ export declare function useSpookyPuttySheet(): boolean;