import { Location, Monster } from "kolmafia"; /** * Cast Rain Man and fight the target monster * @param target the monster to fight */ export declare function rainMan(target: Monster): void; /** * Check if you can summon this monster using Rain Man * @param target the monster to attempt to summon * @returns true if you can summon the target monster, false otherwise */ export declare function canRainMan(target: Monster): boolean; export declare const RAIN_MONSTER_WINDOW_BEGIN = "Rain Monster window begin"; export declare const RAIN_MONSTER_WINDOW_END = "Rain Monster window end"; export declare const wanderers: readonly Monster[]; /** * Calculate the expected wandering monster based on current water level * @param location the location to check for wanderers * @returns The monster for this location given the current waterlevel */ export declare function expectedWanderer(location: Location): Monster; export declare const path: import("kolmafia").Path;