/// /** * @see https://github.com/LiteLDev/LiteLoaderBDS/blob/main/ScriptEngine/API/BaseAPI.cpp#L12 * @see https://github.com/LiteLDev/LiteLoaderBDS/blob/main/LiteLoader/Header/MC/ActorDamageSource.hpp#L14 */ declare enum DamageCause { ActorDamageCause_None = -0x01, ActorDamageCause_Override = 0x00, ActorDamageCause_Contact = 0x01, ActorDamageCause_EntityAttack = 0x02, ActorDamageCause_Projectile = 0x03, ActorDamageCause_Suffocation = 0x04, FActorDamageCause_all = 0x05, ActorDamageCause_Fire = 0x06, ActorDamageCause_FireTick = 0x07, ActorDamageCause_Lava = 0x08, ActorDamageCause_Drowning = 0x09, ActorDamageCause_BlockExplosion = 0x0a, ActorDamageCause_EntityExplosion = 0x0b, ActorDamageCause_Void = 0x0c, ActorDamageCause_Suicide = 0x0d, ActorDamageCause_Magic = 0x0e, ActorDamageCause_Wither = 0x0f, ActorDamageCause_Starve = 0x10, ActorDamageCause_Anvil = 0x11, ActorDamageCause_Thorns = 0x12, ActorDamageCause_FallingBlock = 0x13, ActorDamageCause_Piston = 0x14, ActorDamageCause_FlyIntoWall = 0x15, ActorDamageCause_Magma = 0x16, ActorDamageCause_Fireworks = 0x17, ActorDamageCause_Lightning = 0x18, ActorDamageCause_Charging = 0x19, ActorDamageCause_Temperature = 0x1a, ActorDamageCause_Freezing = 0x1b, ActorDamageCause_Stalactite = 0x1c, ActorDamageCause_Stalagmite = 0x1d, ActorDamageCause_All = 0x1f, }