import { Field, WindCore, IField, IOptions } from 'wind-core'; export { Field } from 'wind-core'; import { BaseLayer as BaseLayer$1, UserOptions } from 'wind-gl-core'; export { DecodeType, ImageSource, LayerSourceType, MaskType, RenderFrom, RenderType, TileID, TileSource, TimelineSource, configDeps } from 'wind-gl-core'; import * as L from 'leaflet'; import * as _sakitam_gis_vis_engine from '@sakitam-gis/vis-engine'; import { Matrix4, Scene, OrthographicCamera, PerspectiveCamera, Renderer } from '@sakitam-gis/vis-engine'; declare class BaseLayer extends L.Layer { options: any; _updating: boolean; _layerId: string | number; devicePixelRatio: number; _width: number; _height: number; canvas: HTMLCanvasElement | null; constructor(id: string | number, data: any, options: any); initialize(id: string | number, data: any, options: any): void; _createCanvas(id: string | number, zIndex: number): HTMLCanvasElement; _reset(): void; _onResize(resizeEvent: L.ResizeEvent): void; _zoomStart(): void; _moveStart(): void; _animateZoom(event: L.ZoomAnimEvent): void; _resizeCanvas(scale: number): void; _redraw(): void; _render(): void; project(coordinate: [number, number]): [number, number]; unproject(pixel: [number, number]): [number, number]; intersectsCoordinate(coordinate: [number, number]): boolean; onAdd(map: L.Map): this; _resetView(e?: any): void; onMoveEnd(): void; onRemove(): this; getEvents(): { [key: string]: any; }; } declare class WindLayer extends BaseLayer { field: Field | undefined; wind: WindCore | null; initialize(id: string | number, data: any, options: any): void; _redraw(): void; _render(): void; onRemove(): this; pickWindOptions(): void; /** * get wind layer data */ getData(): Field | undefined; /** * set layer data * @param data * @param options * @returns {WindLayer} */ setData(data: any, options?: Partial): this; setWindOptions(options: Partial): void; getWindOptions(): any; } interface ViewState$1 { width: number; height: number; maxPitch: number; fov: number; worldSize: number; elevation: any; _horizonShift: number; getCenter: () => any; getPitch: () => number; getBearing: () => number; getFovRad: () => number; getCameraPosition: () => number[]; centerOffset: () => any; project: (coordinates: number[]) => any; } declare class CameraSync { worldMatrix: Matrix4; mercatorMatrix: Matrix4; labelPlaneMatrix: Matrix4; glCoordMatrix: Matrix4; viewState: ViewState$1; scene: Scene; camera: OrthographicCamera | PerspectiveCamera; halfFov: number; cameraToCenterDistance: number; acuteAngle: number; cameraTranslateZ: number; constructor(viewState: ViewState$1, cameraType: any, scene: any); setup(): void; update(): void; } declare class ViewState { _width: number; _height: number; _fov: number; _worldSize: number; _center: any; zoom: number; tileSize: number; maxPitch: number; elevation: any; _horizonShift: number; /** * 获取 gl 宽度 */ get width(): number; /** * 获取 gl 高度 */ get height(): number; get fov(): number; get worldSize(): number; getCenter(): any; getPitch(): number; getBearing(): number; getFovRad(): number; getCameraPosition(): number[]; centerOffset(): { x: number; y: number; }; project(lnglat: any): { x: number; y: number; z: number; }; get pixelsPerMeter(): number; unproject(p: number[]): number[]; update(state: Record): void; } interface LayerOptions extends UserOptions { renderingMode?: '2d' | '3d'; } declare class WebglLayer extends BaseLayer { gl: WebGL2RenderingContext | WebGLRenderingContext | null; renderer: Renderer; scene: Scene; sync: CameraSync; planeCamera: OrthographicCamera; viewState: ViewState; layer: BaseLayer$1; _tileZoom: number | undefined; _wrapX: undefined | false | number[]; _wrapY: undefined | false | number[]; _globalTileRange: any; _currentTiles: any[]; _unLimitTiles: any[]; private source; initialize(id: string | number, source: any, options: any): void; _resizeCanvas(scale: number): void; get camera(): OrthographicCamera | _sakitam_gis_vis_engine.PerspectiveCamera; getTileSize(): L.Point; _redraw(): this; _render(): void; glPrerender(): void; glRender(): void; picker(coordinates: any): Promise; calcWrappedWorlds(): number[]; _resetView(e?: any): void; _resetGrid(): void; _setView(center: L.LatLng, zoom: number, noPrune?: boolean, noUpdate?: boolean): void; _tileCoordsToBounds(coords: any): L.LatLngBounds; _tileCoordsToNwSe(coords: any): L.LatLng[]; _isValidTile(coords: any): boolean; _wrapCoords(coords: any): L.Point; _update(center?: L.LatLng): any[] | undefined; _getTiledPixelBounds(center: L.LatLng, zoom: number): L.Bounds; _pxBoundsToTileRange(bounds: L.Bounds): L.Bounds; handleZoom(): void; onMoveEnd(): void; onMoveStart(): void; _animateZoom(event: L.ZoomAnimEvent): void; getEvents(): Record; updateOptions(options: Partial): void; getMask(): any; private processMask; setMask(mask: any): void; onRemove(): this; } export { WebglLayer, WindLayer };