import { ItemCompleteUseAfterEvent } from "@minecraft/server"; import { EffectData } from "lazuli-common"; /** * Define a food item. * @category Need Registry */ export class FoodItem { constructor( /** * Identifier of the type of items for the stack. If a namespace is not specified, 'minecraft:' is assumed. */ readonly typeId: string, /** * Adds a status effect when eat the food. */ public statusEffects?: EffectData[], /** * This event fires when eat the food. */ public eatEvent?: (arg: ItemCompleteUseAfterEvent) => void ) {} /** * Registry the food. * @deprecated Use `Register.foodRegistry()` to registry the food. */ protected register() { console.warn("[Lazuli] The register method was deprecated!"); } }