import type { UIRange, UIRangeConfig } from "../miscellaneous/miscellaneous"; import { UISpawnModule } from "./UISpawnModule"; /** * Assigns random rotation to particles. * * Initial rotation is chosen uniformly from the specified range. */ export declare class UISpawnRandomRotation extends UISpawnModule<{ builtin: "Matrix4"; }> { private rotationInternal; /** * @param rotation - Rotation range in radians. Accepts number, tuple, or range object */ constructor(rotation?: UIRangeConfig); /** Rotation range in radians */ get rotation(): UIRange; /** Rotation range in radians */ set rotation(value: UIRangeConfig); }