{
    "name": "scene0",
    "gameobjects": [
        {
            "name": "object1",
            "UID": 8,
            "transform": {
                "x": 100,
                "y": 100,
                "width": 100,
                "height": 100,
                "anchorOffsetX": 50,
                "anchorOffsetY": 50,
                "rotation": 0,
                "alpha": 1,
                "visible": true
            },
            "components": [
                {
                    "name": "Rotate",
                    "propertys": {
                        "speed": 180,
                        "accelarate": 0
                    }
                },
                {
                    "name": "Bullet",
                    "propertys": {
                        "enabled": true,
                        "direction": 0
                    }
                }
            ]
        }
    ]
}