/// import { Message, Snowflake, VoiceConnection } from 'discord.js'; import { Player } from '../Player'; import { EventEmitter } from 'events'; import { Track } from './Track'; import { QueueFilters } from '../types/types'; export declare class Queue extends EventEmitter { player: Player; guildID: Snowflake; voiceConnection?: VoiceConnection; stream?: any; tracks: Track[]; previousTracks: Track[]; stopped: boolean; lastSkipped: boolean; volume: number; paused: boolean; repeatMode: boolean; loopMode: boolean; filters: QueueFilters; additionalStreamTime: number; firstMessage: Message; /** * If autoplay is enabled in this queue * @type {boolean} */ autoPlay: boolean; /** * Queue constructor * @param {Player} player The player that instantiated this Queue * @param {DiscordMessage} message The message object */ constructor(player: Player, message: Message); /** * Currently playing track * @type {Track} */ get playing(): Track; /** * Calculated volume of this queue * @type {Number} */ get calculatedVolume(): number; /** * Total duration * @type {Number} */ get totalTime(): number; /** * Current stream time * @type {Number} */ get currentStreamTime(): number; /** * Sets audio filters in this player * @param {QueueFilters} filters Audio filters to set * @type {Promise} */ setFilters(filters: QueueFilters): Promise; /** * Returns array of all enabled filters * @type {String[]} */ getFiltersEnabled(): string[]; /** * Returns all disabled filters * @type {String[]} */ getFiltersDisabled(): string[]; /** * String representation of this Queue * @returns {String} */ toString(): string; } export default Queue;