import type { ShapeConfig } from '../Shape.ts'; import { Shape } from '../Shape.ts'; import type { GetSet, Vector2d } from '../types.ts'; import type { Context } from '../Context.ts'; export interface RegularPolygonConfig extends ShapeConfig { sides: number; radius: number; cornerRadius?: number | number[]; } export declare class RegularPolygon extends Shape { _sceneFunc(context: Context): void; _getPoints(): Vector2d[]; getSelfRect(): { x: number; y: number; width: number; height: number; }; getWidth(): number; getHeight(): number; setWidth(width: number): void; setHeight(height: number): void; radius: GetSet; sides: GetSet; cornerRadius: GetSet; }