import { Cue, IWallpaper, Animation, ICaptureIndicator } from '../index'; interface IInitializationHistory { readonly centerY: boolean; } export declare class Wallpaper extends Animation { cueSpacing: number; topClonesCount: number; bottomClonesCount: number; centerY: boolean; target: Cue; topClones: Cue[]; bottomClones: Cue[]; displayStep: number; offset: number; maxCloneCount: number; initializationHistory: IInitializationHistory[]; constructor(target: Cue, animation: IWallpaper); _render(time: number): void; initialize(): void; _cancelInitialize(): void; refresh(): void; cancel(): void; getCaptureIndicators(): ICaptureIndicator[]; _addClone(): void; setClonesCount(topClonesCount?: number, bottomClonesCount?: number): void; static countMaxTopClones(cue: Cue, cueSpacing: number): number; static countMaxBottomClones(cue: Cue, cueSpacing: number): number; _refresh(shouldRefreshFontFamily?: boolean): void; } export {};