export declare class ByteBuffer { private _data; private _index; length: number; constructor(data?: Uint8Array); toUint8Array(): Uint8Array; readByte(): number; readByteArray(): Uint8Array; readVarFloat(): number; readVarUint(): number; readVarInt(): number; readVarUint64(): bigint; readVarInt64(): bigint; readString(): string; private _growBy; writeByte(value: number): void; writeByteArray(value: Uint8Array): void; writeVarFloat(value: number): void; writeVarUint(value: number): void; writeVarInt(value: number): void; writeVarUint64(value: bigint | string): void; writeVarInt64(value: bigint | string): void; writeString(value: string): void; }