JSONEditor4Menu
is a JSON Editor for creating HTML5 menus with CSS and HTML Templates for Hamburger Menus - based on JSON Editor of Jeremy Dorn
node doctoc README.md
.
JSONEditor4Menu
filename
ifcond
require_class_list
requirelibs
foreach
paramcall
parameterlist
indent
npm run build
package.json
JSONEditor4Menu
JSONEditor4Menu
The library was designed to used in a browser (WebApp). So use the installation for your browser by using a bundle dist/jsoneditor4menu.js
(see example Demo JSONEditor4Menu
).
If you want to use the library jsoneditor4menu.js
in a browser, please copy the file dist/jsoneditor4menu.js
into your library folder of WebApp that you want to test with a browser (e.g. js/jsoneditor4menu.js
). If you want expand existing examples check the basic example in docs/index.html
first and play around with that HTML-file. If you want to import the library with script
-tag do it in the standard way with:
<script src="js/jsoneditor4menu.js"></script>
Now it is possible to use the constructor of JSONEditor4Menu
if (JSONEditor4Code) {
var vJSONEditor = new JSONEditor4Menu();
vJSONEditor.initDoc(document);
}
Now we define a hash that contains the options for the init()
-call.
var pOptions = {
"editor_var": "vJSONEditor", // Variable in index.html that stores the JSONeditor
"editor_id": "editor_holder", // ID of DOM element, that stores the editor.
"validator_id":"valid_indicator", // ID of DOM, that contains the validator result "valid" or "not valid"
"filejson_id" : "fileJSON", // ID of DOM element that contains the JSON file upload
"filename_id" : "display_filename", // innerHTML for DOM element to display the loaded filename
"filename_key" : "data.classname", // key that stores the basename for the filename
"out_json": "tOutJSON", // ID of textarea to visualise the generated JSON
"out_code": "tOutput", // ID of textarea to visualise the generated code/markdown with the templates in docs/tpl
"out_errors": "tErrors" // ID of textarea that shows the errors in the loaded JSON
};
After the initDoc()
call the JSONEditor4Menu
is aware about the document
in the browser.
The init method of the JSON Editor gets as parameter the follow JavaScript objects: * pJSON
is JSON data with which the JSON Editor is populated, * pDefaultJSON
is the JSON data which is used, when the JSON Editor is resetted, * pSchema
is JSON Schema which defines the input elements of JSON Editor JSONEditor4Menu
* vDataJSON.tpl
is a hash of string templates for Handlebars4Code
. vDataJSON.tpl
is hash with defined template strings. With the template ID the Handlebars4Code
template engine uses this template for code generation. * pOption
are options for the JSON Editor.
vJSONEditor.init(vJSON,
vDefaultJSON,
vDataJSON["class_schema"],
vDataJSON.tpl,
vOptions);
vDataJSON
is a JSON container for all the loaded data. Templates are loaded with script
-tags (see docs/index.html
):
<script src="tpl/javascript_tpl.js"></script>
<!-- ### COMPILE HANDLEBARS TEMPLATES ############
Template ID: "docu4github"
Template: vDataJSON["tpl"]["docu4github"]
-->
<script src="tpl/docu4github_tpl.js"></script>
<!-- ### SCHEMA LOADER ############################
script tag stores the JSON schema in
vDataJSON.tpl.["class_schema"]
<script src="schema/class_uml_schema.js"></script>
-->
<script src="schema/class_uml_schema.js"></script>
Just download the ZIP-file of the JSONEditor4Menu repository. For using the AppLSAC unzip the file and navigate to the docs/
-folder and load the docs/index.html
in your browser as privacy-friendly AppLSAC-2. All files, that are equired for the AppLSAC to run are stored in the docs folder. Only if you are planing the change the source code of the AppLSAC JSONEditor4Menu
you need the other folders.
If you just want to use JSONEditor4Menu
in your browser it is recommended to * copy just the docs/
-folder, * rename the folder to jsoneditor4menu/
and * start index.html
with your browser as AppLSAC-2.
For generation of the output files a template engine Handlebars4Code
was used. It adds some additional helper functions to the original Handlebars
.
In the Handlebars4Code
demo the JSON data is stored in vDataJSON
, which is the main JSON data storage defined in index.html
. Data (docs/db/
) and templates (docs/tpl/
) are loaded into the JSON. All templates reside in vDataJSON.tpl
, which is provided as parameter to Handlebars4Code.create_compiler(vDataJSON.tpl)
. The method create_compiler(vDataJSON.tpl)
creates Handlebars compilers for all templates in vDataJSON.tpl
.
* create_compiler(vTplHash)
expects a hash, for which the template ID is the key for accessing template (e.g. vDataJSON.tpl["docu4github"])
or vDataJSON.tpl["javascript"])
(see directory docs/tpl/
). * The compilers need to be generated only once. Then the compiler for all templates are ready to process JSON data and generate output according to the template definition. * var my_compilers = Handlebars4Code.get_compiler()
stores the generated Handlebars compilers in an individual compiler hash. var my_output = my_compilers.javascript(vJSON)
provides JSON to the compiler function for the template javascript
. var my_output = my_compilers.docu4github(vJSON)
provides JSON to the compiler function for the template docu4github
.
Create a template storage in your main HTML file.
<script language="javascript">
var vDataJSON = {};
vDataJSON.tpl = {};
vDataJSON.out = {};
</script>
vDataJSON.out
contain the compilers, that are generated by Handelbars4Code
. Each compiler in vDataJSON.out
have are corresponding template in vDataJSON.tpl
. vDataJSON.tpl
is hash of strings for each ID and vDataJSON.out
is hash of functions with the corresponding ID. The following code generates the compiler with HandleBars4Code
.
Handlebars4Code.create_compiler(vDataJSON.tpl);
vDataJSON.out = Handlebars4Code.get_compiler();
Assume you have a template with the ID mytpl
you will get a compiler function in vDataJSON.out.mytpl()
that you can populate with JSON data. The call of vDataJSON.out.mytpl(pMyData)
will replace the JSON data pMyData
in the template mytpl
.
The javascript files in docs/tpl/
and docs/db/
are designed in way that allows the population of vDataJSON
just by including a script tag in the underlying HTML file (see example docs/index.html
).
The following script tag loads the JSON data into vDataJSON
.
<script src="db/umljs.js"></script>
The data is stored in the following way in the JavaScript file:
vDataJSON["umljs"]= {
"author": "Bert Niehaus",
"description": "My description for repository."
}
It is recommended to use the same ID in vDataJSON
as the basename of the corresponding JavaScript file db/umljs.js
without path db/
and extension .js
.
Every script tag loads a single template from the subdirectory docs/js/
:
<script src="tpl/javascript_tpl.js"></script>
<script src="tpl/docu4github_tpl.js"></script>
Use the script tag to embed the Handlebars4Code library in your HTML file::
<script src="js/handlebars4code.js"></script>
The following Handlebars helpers are added to the basic Handlebars features, to support better code generation. Generated code can be in any programming language (of course including markup or markdown languages):
filename
create lower case filenames from camel-case class names (e.g. MyClass
into myclass
).ifcond
creates id-conditions in the Handlebars template to create JSON context dependent compiler output.require_class_list
inserts require
commands according the used classes in the attributes and return values of the methods. It requires only modules that are not base classes that are provided by the programming language itself.requirelibs
The helper is designed to generate local and remote require commands in a class/module.foreach
is slighty different from the standard each
helper in Handlebars. It allows to assign parent data
hash to foreach
context of the templatefilename
The helper function filename
generates from any input string a usable filename in lowercase that contains no blanks an no special characters.
filename
Assume we have the following templates stored vDataJSON.tpl["mytpl1"]
with
// The filename of the class {{data.classname}} is {{filename data.classname}}.js
The template ID mytpl1
is
filename
The following JSON
var my_json = {
"data":{
"classname" : "MyClass"
}
}
filename
The compiler call Handlebars4Code.compile.mytpl1(my_json)
for the JSON data my_json
and the template generates the following code
// The filename of the class MyClass is myclass.js
filename
The following JSON
var my_json = {
"data":{
"classname" : "MyClass",
"superclassname" : "MySuperClass"
}
}
filename
Assume we have templates vDataJSON.tpl["mytpl2"]
with:
const {{data.superclassname}} = require('{{filename data.superclassname}}');
filename
The compiler call Handlebars4Code.compile.mytpl2(my_json)
for the JSON data my_json
and the template generates the following code:
const MySuperClass = require('mysuperclass');
If the input string contains blanks then these blanks are replaced by an underscore.
ifcond
If
condition and application of JSON path to specific attribute to JSON. The following template generates a header as comment for the javascript output. Dependent on the value of data.superclassname
(string not empty) an additional name for the superclass is inserted in the header of generated output of code (see Blog in StackOverflow)
ifcond
Assume we have the following templates is stored vDataJSON.tpl["mytpl"]
with
//#################################################################
//# Javascript Class: {{data.classname}}()
{{#ifcond data.superclassname "!=" ""}}
//# SuperClass: {{data.superclassname}}
{{/ifcond}}
//#
//# Author of Class: {{data.reposinfo.author}}
//# email: {{data.reposinfo.email}}
//#################################################################
The ifcond
is an if-condition, that inserts a line with name of the super class if the superclassname
is not empty.
ifcond
The following JSON is used the helper call:
var my_json = {
"data": {
"classname": "NewClass",
"superclassname": "MySuperClass",
"comment": "Description of the class",
"reposinfo": {
"repository": "https://www.github.com/author/NewClass",
"author": "My Name",
"email": "name@example.com",
},
}
};
The superclassname
is not empty and has the value "MySuperClass"
. The ifcond
used in the template will insert a line by the use of an if-condition.
ifcond
The compiler call for the JSON data and the template generates the following code:
//#################################################################
//# Javascript Class: NewClass()
//# SuperClass: MySuperClass
//#
//# Author of Class: My Name
//# email: name@example.com
//#################################################################
The compiled result contains a comment about the super class, due to the fact that the attribute superclassname
is not empty and contains the value "MySuperClass"
.
require_class_list
The helper function creates a list of liberaries that must be required/imported (e.g. Javascript) so that the defined libary for the new class can used the required resources in other modules. Some classes/instances are already defined by the programming language (e.g. Math
, JSON
in Javascript). Those libraries do not need a require command. The code generator should know about * base classes (baseclasslist
) - no need to create require * local classes (localclasslist
) - store in local directory, a path is necessary to these locally defined libraries (see data.reposinfo.require_path
). * remote classes (remoteclasslist
) - retrieved from a remote server via a package manager.
require_class_list
Assume we have the following templates stored vDataJSON.tpl["mytpl"]
with
{{{require_class_list data settings}}}
The helper needs the data
and the settings
attribute of the JSON input as parameter: * data
contains all the defined elements of the class. * settings
contain basic definitions for the classes that are available in the software development project. * data.superclassname
because a superclass will be handled with a separate require
command. * settings.baseclasses
because those classes are provided by the programming language by default and they do not need a require command. * settings.localclasses
because those classes are created within the software developement of the repository and these modules need a special require command with a local pathname, where to to find the libraries, e.g. require('./libs/mylocallib')
. * data.reposinfor.require_path
contain the local path to the libraries/modules of localclasses
./libs/
. * settings.remoteclasses
remote classes are download with a package manager and these modules are required just by the module name, e.g. require('mylocallib')
.
require_class_list
The following JSON
var my_json = {
"data": {
"classname": "NewClass",
"superclassname": "MySuperClass"
},
"settings": {
"extension4code":".js",
"localclasslist": [
"App",
"AppAbstract"
],
"remoteclasslist": [
"LinkParam",
"JSONEditor"
],
"baseclasslist": [
"",
"Array",
"Boolean",
"Float",
"Function",
"Hash",
"Integer",
"Object",
"RegularExp",
"String"
]
}
};
require_class_list
Assume that App
, LinkParam
and JSONEditor
are used in the class as attributes or returned instances of method. App
is a locally defined class while LinkParam
and JSONEditor
are remote classes downloaded from the package manager (e.g. NPM). The compiler call for the JSON data and the template generates the following code.
require('./libs/app');
require('linkparam');
require('jsoneditor');
requirelibs
The helper is designed to generate local and remote require commands in a class/module.
requirelibs
Assume we have the following templates is stored vDataJSON.tpl["requiretpl"]
with:
// NodeJS: Require additional Modules
{{#requirelibs data.reposinfo.requirelist}}
const {{variable}} = require('{{module}}');
{{/requirelibs}}
requirelibs
The following JSON is used the helper call:
var my_json = {
"data": {
"classname": "NewClass",
"reposinfo": {
"requirelist": [
{
"module":"handlebars",
"variable":"Handlebars"
},
{
"module":"filesaver",
"variable":"FileSaver"
},
{
"module":"jquery",
"variable":"$"
}
]
},
}
};
requirelibs
The compiler call Handlebars4Code.compile.requiretpl(my_json)
for the JSON data my_json
and the template generates the following code. The variable for the repository uses the module name in the requirelist
and creates a variable name with an uppercase first character of the module name.
const Handlebars = require('handlebars');
const Filesaver = require('filesaver');
const $ = require('jquery');
foreach
The example for the foreach
helper will generate HTML code e.g. for the document explaining the available methods in the class. The example for the paramcall
helper provides an application of foreach
for code generation.
foreach
Assume we have the following templates stored in vDataJSON.tpl["htmltpl"]
with:
<ul>
{{#foreach data.methods data}}
<li>
The {{visibility}} method {{name}} is defined in class {{data.classname}}
</li>
{{/foreach}}
</ul>
foreach
The output format is HTML and the template uses * the array data.methods
to iterate over all methods and * the hash data
as second parameter of the helper, so that parent attribute of the JSON like data.classname
are available in the content of the foreach
definition as well. * The second parameter data
is added as data
attribute to method items the array data.methods
. You can assign a different hash e.g. mydata
to the second parameter. For the template above the hash mydata
needs the attribute mydata.classname
. The second parameter is still mapped to {{data}}
in the helper context. So if mydata.classname="MyNewClass2"
the Handlebars {{data.classname}}
will be set to MyNewClass2
. With the new second parameter the template context will look this:
<ul>
{{#foreach data.methods mydata}}
<li>
The {{visibility}} method {{name}}(params) is defined in class {{data.classname}}
</li>
{{/foreach}}
</ul>
For a Handlebars4Code helper foreach
helper is called for arrays myarray
with:
{{#foreach myarray data}}
context for each array element
{{/foreach}}
foreach
The following JSON is used the helper call:
var my_json = {
"data": {
"classname": "NewClass",
"methods": [
{
"visibility": "public",
"name": "init",
},
{
"visibility": "private",
"name": "create",
},
{
"visibility": "public",
"name": "display",
}
}
};
foreach
The template was stored in vDataJSON.tpl["htmltpl"]
, so the compiler call will be Handlebars4Code.compile.htmltpl(my_json)
for the JSON data my_json
. The defined template generates the following code:
<ul>
<li>
The public method init(params) is defined in class NewClass
</li>
<li>
The private method create(params) is defined in class NewClass
</li>
<li>
The public method display(params) is defined in class NewClass
</li>
</ul>
paramcall
The helper paramcall
creates a list of parameter names of the method, that is comma separated.
paramcall
Assume we have the following templates stored in vDataJSON.tpl["methodtpl"]
with:
{{#foreach data.methods data}}
{{#ifcond visibility "==" "public"}}
{{data.classname}}.{{name}} = function ({{#paramcall parameter}}{{/paramcall}})
{{/ifcond}}
{{#ifcond visibility "==" "private"}}
// private function of class {{data.classname}}
function {{name}}({{#paramcall parameter}}{{/paramcall}})
{{/ifcond}}
{{/foreach}}
The foreach
helper iterates of all method (here only one method is defined in the class). The ifcond
helper distinguishes between different outputs for public
and private
methods in the class.
paramcall
The following JSON is used for the helper call. The JSON contains one method with
var my_json = {
"data": {
"classname": "NewClass",
"superclassname": "MySuperClass",
"methods": [
{
"visibility": "public",
"name": "init",
"parameter": [
{
"name": "pJSON",
"class": "Hash",
"comment": "the parameter stores JSON definition for the class"
},
{
"name": "pOptions",
"class": "Hash",
"comment": "the parameter stores the options for the JSON editor (developed by Jeremy Dorn)"
},
{
"name": "pSchema",
"class": "Hash",
"comment": "the parameter contains the JSON Schema for JSON Editor"
}
]
}
}
};
paramcall
The compiler call Handlebars4Code.compile.methodtpl(my_json)
for the JSON data my_json
and the template generates the following code:
NewClass.init = function (pJSON,pOptions,pSchmea)
The ifcond
condition creates a different output if the visibility
attribute is set to private
. The generated code will be:
// private function of class NewClass
function init(pJSON,pOptions,pSchmea);
parameterlist
The helper function parameterlist
is mainly used to insert a comments for all parameter of a function in the header of a function.
parameterlist
Assume we have the following templates stored vDataJSON.tpl["mytpl"]
with:
//#################################################################
//# {{visibility}} Method: {{name}}() Class: {{data.classname}}
//# Parameter:
//# {{parameterlist parameter " //# "}}
//#################################################################
parameterlist
The following JSON is used the helper call:
var my_json = {
var my_json = {
"data": {
"classname": "NewClass",
"superclassname": "MySuperClass",
"methods": [
{
"visibility": "public",
"name": "init",
"parameter": [
{
"name": "pJSON",
"class": "Hash",
"comment": "the parameter stores JSON definition for the class"
},
{
"name": "pOptions",
"class": "Hash",
"comment": "the parameter stores the options for the JSON editor (developed by Jeremy Dorn)"
},
{
"name": "pEditorID",
"class": "String",
"comment": "the parameter provide DOM ID in which the JSON editor will be injected."
}
]
}
}
};
parameterlist
The compiler call Handlebars4Code.compile.mytpl2(my_json)
for the JSON data my_json
and the template generates the following code:
//#################################################################
//# public Method: init() Class: NewClass
//# Parameter:
//# pJSON:Hash
//# the parameter stores JSON definition for the class
//# pOptions:Hash
//# the parameter stores the options for the JSON editor (developed by Jeremy Dorn)
//# pEditorID:String
//# the parameter provide DOM ID in which the JSON editor will be injected.
//#
//#################################################################
indent
The helper function indent
takes two parameters. * the text (e.g. comment or code) * the indent which is injected for all newlines in the text parameter. The indent
helper shifts the text or code to the right.
indent
Assume we have the following templates is stored vDataJSON.tpl["mytpl"]
with:
//#################################################################
//# Comment:
{{indent comment " //# "}}
//# Line after Comment
//#################################################################
indent
The following JSON is used the helper call:
var my_json = {
"data": {
"classname": "NewClass",
"superclassname": "MySuperClass",
"methods": [
{
"visibility": "private",
"name": "create",
"comment":"one line \nsecond line\nthird line"
}
},
"settings": {
}
};
indent
The compiler call Handlebars4Code.compile.mytpl(my_json)
for the JSON data my_json
and the template generates the following code:
//#################################################################
//# Comment:
//# one line
//# second line
//# third line
//# Line after Comment
//#################################################################
The user interface of the JSON Editor for Menus is defined by a JSON schema. JSON Editor takes a JSON Schema and uses it to generate an HTML form.
It has full support for JSON Schema version 3 and 4 and can integrate with several popular CSS frameworks (bootstrap, foundation, and jQueryUI).
Check out an interactive demo (demo.html):
https://json-editor.github.io/json-editor/
JSON Editor has no dependencies. It only needs a modern browser (tested in Chrome and Firefox).
The JSONEditor4Menu
uses the JSON Editor orginally developed by Jeremy Dorn and you can use the same type of JSON Schema.
If you want to create a new JSONEditor4Menu
with additional attributes for editing the menu you can replace the JSON Schema in docs/schema/menu_schema.js
that defines currently the graphical user interface (GUI) for the provided example of JSONEditor4Menu just make a copy of the docs/schema/menu_schema.js
-folder in this repository JSONEditor4Menu
and adapt the JSON-schema docs/schema
and the JSON data in the folder docs/db/
to the schema for your requirements. If you want to create your own JSON schema ### Optional Requirements
The following are not required, but can improve the style and usability of JSON Editor when present.
If you learn best by example, check these out to understand the basic prinples of using a JSON editor:
docs/schema/menu_schema.js
defines the JSON schema for the JSON editor. In the definitions part of the JSON schema the selectonicon
defines the all icon selectors for the menu. If you want to add more Font Awesome Icons 4.7.0 to the selector expand the following part of the file docs/schema/menu_schema.js
according to your needs.The enum_titles
define the name in the selector and the enum
array defines the strings that are use
"selectoricon": {
"type": "string",
"title": "Menu Icon",
"default": "",
"enum":[
"",
"folder-open-o",
"floppy-o",
"cog",
"trash"
],
"options": {
"enum_titles": [
"NO ICON",
"Load",
"Save",
"Settings",
"Trash"
]
}
}
Icon Contact: Assume you want to add a menu item for sending a message to the developer, institution or company. The contact information provides e.g. an e-mail address, so we select from the Font-Awesome Icons 4.7.0 an appropriate icon. In this example we select the icon with the name envelop-o
and some other icons that expand the selectoricon
with the following lines.
"selectoricon": {
"type": "string",
"title": "Menu Icon",
"default": "",
"enum":[
"circle-thin",
"home",
"folder-open-o",
"floppy-o",
"pencil-square-o",
"calendar",
"camera",
"line-chart",
"fa-picture-o",
"envelope-o",
"phone",
"power-off",
"search",
"cog",
"trash",
"file-archive-o"
],
"options": {
"enum_titles": [
" ",
"Home",
"Load",
"Save",
"Edit",
"Calendar",
"Camera",
"Chart/Diagrams",
"Images",
"Mail",
"Phone",
"Quit/Exit",
"Search",
"Settings",
"Trash",
"ZIP"
]
}
}
npm run build
As a developer it is assumed that you have: * NodeJS
and * git
installed on your computer.
The build process must be called with npm run build
. If you want change the existing code for JSONEditor4Menu
clone the code from the Git-repository with:
git clone https://github.com/niebert/jsoneditor4menu.git
The you will have a folder jsoneditor4menu/
with all the files in your local file system. The code part for the build process are stored in the folder jsoneditor4menu/src/
.
Now all the dependent libraries must be installed with:
npm install
You will find an additional folder node_modules/
in your cloned copy of jsoneditor4menu
.
The build process is started by calling by npm run build
which in turn call build.js
. If you want to call the build process of build.js
separately just call build.js
with node build.js
from the shell/console.
The templates for building the output are stored in the folder src/
.
After the build process the README.md
is generated and if you want to have the table of contents in the file for the concatenation of files in src/readme/
listed in files4build.js
then you must run the DocToc generator for README.md
by doctoc README.md
from the shell to update the table of contents in README.md
.
package.json
In package.json
defines the filename for the automated build for * README.md
for readme for the repository (parts in src/readme
), * index.html
for the web demo (parts in src/html
), * main.css
for the style sheet (part in src/css
) and * src/main.js
is generated from the parts in src/libs
the sources in src/
. To specify these filenames add the following build
section to the package.json
:
"build": {
"readme": "README.md",
"html": "docs/index.html",
"css": "docs/css/main.css"
}
If you want to edit the generated file check the files that are selected for including into the generated files (see files4build.js
) and set the files to a preliminary build name (e.g. like index_build.html
instead of index.html
to compare generated file index_build.html
with the older version index.html
for debugging
After building (concat the file parts) and replacement of package variables (e.g. see build4code
like jsoneditor4menu
for package name) in the generated documents the module is browserified by the command
uglifyjs dist/jsoneditor4menu.js --compress -o dist/jsoneditor4menu.min.js
This command is called after build.js
and the final step of the build process is the doctoc
call to update the table of contents in the README.md
. All steps of the npm run build
command are defined in the script
section of the package.json
file. ## Build and Compress with Browserify, Watchify, UglifyJS The NodeJS modules can use require()
-command. Browsers cannot execute the require()
-command and other node specific programming features. * Browserify
loads the file src/main.js
as input file and resolves e.g. the require()
-command and creates an output file in dist/jsoneditor4menu.brows.js
* Watchify
observes any changes in the source files in src/
and starts on the event of changes the build process of the file src/main.js
as input file and creates an output file in dist/jsoneditor4menu.brows.js
. * UglifyJS
compresses the code in dist
and takes the file dist/jsoneditor4menu.js
and generates the compressed library in dist/jsoneditor4menu.min.js
. The same is applied for docs/js/jsoneditor4menu.js
and the output is docs/js/jsoneditor4menu.min.js
. The compression of the source code can be perform without a total build by npm run compress
.
Browserify and Watchify are used in this repository to control the WebApp-javascript development with the required Javascript libraries installed with NPM Node.js and similar framework world that greatly improve your javascript workflow: Using them, you no longer need to micro-manage your script tags but instead you just declare the libraries each of your client-side modules is using - or you can even create your own reusable modules! Also, installing (or updating) javascript libraries is as easy as running a single command! * Additional Information about Browserify and Watchify on GitHub * Youtube Video about Browserify and Watchify by Kyle Robinson Young 2015/04/16 In this repository Browserify and Watchify are used for javascript code development with NPM Node.js.
Requirement: NPM is intalled. Now call for global installation of Browserfy, Watchify, UglifyJS and DocToc by:
npm install -g browserify watchify uglify-js doctoc
This is recommended because your will not install Browserfy, Watchify and UglifyJS for all your repositories separately. * Browserfy converts node_modules
in a single library, that can be imported in WebApp. Browserify resolves dependencies and included the required libraries into the bundled javascript code. * Watchify watches changes in the source code and runs the build process whenever it detects changes in the your source code. * UglifyJS compresses the source code of dist/class_editor_uml.js
into class_editor_uml.min.js
to reduce download time and WebApp performance during load. * DocToc is used to create a helpful table of contents in the README (see [DocToc-Installation]https://github.com/thlorenz/doctoc#installation) for further details on NPM DocToc ). Run doctoc README.md
for updating the table of contents. * jsLint is used to check the Javascript code, quality of code can be improved by application of jsLint
If your prefer that browserify and watchify is installed with your npm install
command, save these to modules to your dev-dependecies in your package.json
by calling
npm install browserify --save-dev
npm install watchify --save-dev
npm install uglify-js --save-dev
npm install doctoc -g
npm install jslint -g
The difference between --save
and --save-dev
is, that development dependencies are installed with npm install
because they are required for the development process of the code but they are not added to the generated Javascript-bundle that are used in the WebApp ClassEditorUML. The --save-dev
commands for browserify
and watchify
will install the two modules with all the the dependencies in node_modules
and add the dev-dependencies to your package.json
.
"devDependencies": {
"browserify": "^14.5.0",
"watchify": "^3.9.0",
"uglify-js": "^2.6.2",
"doctoc":"^1.3.0",
"lint": "^1.1.2"
}
In the current repository Browserfy
and Watchify
are expected to be installed globally, because the package.json
does not contain the dev-dependencies mentioned above.
Watchify will trigger the npm run build
process if files were change due to alteration of code. To start watching the files, run the npm-watch script by npm run watch
, which is defined in package.json
The main JS source file for the build process is src/main.js
. The output library (resp. output file of build process) is stored in distrubtion library for browser based web-development in dist/jsoneditor4menu.js
. Compressed code is generated with UglifyJS
. It takes the dist/jsoneditor4menu.js
as input file and creates the compressed file dist/jsoneditor4menu.min.js
. The compression of dist/jsoneditor4menu.js
into dist/jsoneditor4menu.min.js
uses uglify-js
module and can be started by
npm run compress
Special thanks to the following individual developers and teams of OpenSource JavaScript projects: * Font Awesome Icons - 4.7.0 thanks to fontawesome.com for providing the free 4.7.0 version for local application for this WebApp. The fonts in version 4.7.0 are created by Font Awesome and licensed under SIL OFL 1.1. The javascript-code for injecting the icon into the DOM licensed under MIT License. The Documentation for Font Awesome - 4.7.0 licensed under CC BY 3.0. The Font-Awesome GitHub-repository can be used for forking and adapting the javascript code to individual requirements and constraints. * HandleBars the code generation in Javascript was implemented * JSON-Editor by Jeremy Dorn. The JSON Editor takes a JSON Schema and uses it to generate an HTML form. The JSON-Editor is partially used to edit JSON file of the JavascriptClassCreator Project JSCC
. The JSON-Editor of Jeremy Dorn has full support for JSON Schema version 3 and 4 and can integrate with several popular CSS frameworks (bootstrap, foundation, and jQueryUI). This would lead to major code reduction of JSCC
. Refactoring of JSCC
would make more use of the JSON-Editor features. Check out an interactive demo (demo.html): http://jeremydorn.com/json-editor/ * Developer Mihai Bazon create UglifyJS, a great tool to handle and parse Javascript Code and minify the Javascript code (see Source Code of UglifyJS). * The wrapper for UglifyJS is written Dan Wolff. His UglifyJS-Online example is used to minify/compress the exported Javascript code of generated JS Classes (For Online Example of the UglifyJS-Wrapper see source code on https://github.com/Skalman/UglifyJS-online for the Online-Version of the Wrapper. * Developers of ACE Code Editor https://ace.c9.io (Javascript Editing uses the Editor in iFrames) * [LoadFile4DOM](https://www.gitlab.com/niehausbert/loadfile4dom)
is a library that allows to load files into an application that run completely in a browser without the need to submit data to a server for processing. With this library the users are able load files into your browser application and process the data in the browser and provide the output to the user, without submitting any data to a server. Demo LoadFile4DOM * FileSaver.js Developer Eli Grey provided the FileSaver.js
that is used to store created JSCC
files to the local filesystem. JSCC
uses the same mechanism of browsers, that allows a Save as...
in the context menu of a web pages or image. So not uncontrolled write access to your file system is implemented, because users have to select the locations in which the user whats to store the file (e.g. JSON, Javascript or HTML). * JointJS JointJS is a JavaScript diagramming library. It can be used to create either static diagrams. JointJS is used in this project to create UML-diagrams, that are interactive diagramming in conjunction and application builder in Javascript. * Inheritage for JavaScript with protoypes by Gavin Kistner * 3 ways to define a JavaScript class by Stoyan Stefanov * JQuery is used for the theme and standard operations in the Document Object Model (DOM) of HTML-pages. The JQuery-Themeroller was used to create a JQuery theme for JSCC. * JSZip - LibreOffice files, Geogebra files (Open Source applications) have file extensions that are actually ZIP files. To handle, change and generate those documents in a browser is possible the library JSZIP. Even a small file system for WebApps that can be stored with a folder structure in a ZIP file can be generated in a browser. So JSZip is a multi-functional JavaScript class for generating and reading ZIP files. Thank you for sharing this great library with the Open Source community.
JSONEditor4Menu
The following libraries are necessary for jsoneditor4menu.js
: * Lib: handlebars
Version: ^4.0.11
* Lib: linkparam
Version: ^1.0.8
* Lib: shelljs
Version: ^0.8.3
The following libraries are necessary for building the jsoneditor4menu
. These libraries are not included in jsoneditor4menu.js
, but e.g. are required in build.js
. * Lib: build4code
Version: ^0.2.6
* Lib: concat-files
Version: ^0.1.1
* Lib: doctoc
Version: ^1.3.0
* Lib: jsdom
Version: ^13.1.0
* Lib: uglify-js
Version: ^3.6.0
JSONEditor4Menu
jsoneditor4menu
0.0.4
(last build 2019/09/13 23:11:46)https://niehausbert.gitlab.io/jsoneditor4menu
Require Module with:
const vJSONEditor4Menu = require('jsoneditor4menu');
JSHint: installation can be performed with npm install jshint -g