import { type ImDrawData, ImTextureRef } from "../imgui.js"; import type { TextureOptions } from "./web.js"; export declare const ImGuiImplWGPU: { Init(device: GPUDevice): boolean; Shutdown(): void; NewFrame(): void; RenderDrawData(draw_data: ImDrawData, pass_encoder: GPURenderPassEncoder): void; }; export declare function loadTextureWebGPU(device: GPUDevice, data?: HTMLImageElement | Uint8Array, options?: TextureOptions): ImTextureRef;