import { csmVector } from '../Framework/src/type/csmvector'; export declare class LAppTextureManager { constructor(); release(): void; createTextureFromPngFile(fileName: string, usePremultiply: boolean, callback: (textureInfo: TextureInfo) => void): void; releaseTextures(): void; releaseTextureByTexture(texture: WebGLTexture): void; releaseTextureByFilePath(fileName: string): void; _textures: csmVector; } export declare class TextureInfo { img: HTMLImageElement; id: WebGLTexture; width: number; height: number; usePremultply: boolean; fileName: string; }