import Vec2 from './Vec2' const circumferenceRadians = Math.PI * 2 export default function getEllipsePoint(centerPoint, radius, normalizedOffset) { const offsetRadians = normalizedOffset * circumferenceRadians return new Vec2( centerPoint.x + (radius.x * Math.cos(offsetRadians)), centerPoint.y + (radius.y * Math.sin(offsetRadians)) ) }