/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ import { P_RENDER_STATE } from '../private.js'; import { XRWebGLLayer } from '../layers/XRWebGLLayer.js'; export declare class XRRenderState { [P_RENDER_STATE]: { depthNear: number; depthFar: number; inlineVerticalFieldOfView: number | null; baseLayer: XRWebGLLayer | null; }; constructor(init?: Partial, oldState?: XRRenderState); get depthNear(): number; get depthFar(): number; get inlineVerticalFieldOfView(): number | null; get baseLayer(): XRWebGLLayer | null; } export interface XRRenderStateInit { depthNear?: number; depthFar?: number; inlineVerticalFieldOfView?: number; baseLayer?: XRWebGLLayer; } //# sourceMappingURL=XRRenderState.d.ts.map