/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ export declare const P_ACTION_PLAYER: unique symbol; export declare const P_ACTION_RECORDER: unique symbol; export declare const P_ANCHOR: unique symbol; export declare const P_CONTROLLER: unique symbol; export declare const P_DEVICE: unique symbol; export declare const P_HAND_INPUT: unique symbol; export declare const P_TRACKED_INPUT: unique symbol; export declare const P_FRAME: unique symbol; export declare const P_GAMEPAD: unique symbol; export declare const P_SYSTEM: unique symbol; export declare const P_INPUT_SOURCE: unique symbol; export declare const P_WEBGL_LAYER: unique symbol; export declare const P_MESH: unique symbol; export declare const P_PLANE: unique symbol; export declare const P_JOINT_POSE: unique symbol; export declare const P_POSE: unique symbol; export declare const P_VIEWER_POSE: unique symbol; export declare const P_RIGID_TRANSFORM: unique symbol; export declare const P_RENDER_STATE: unique symbol; export declare const P_SESSION: unique symbol; export declare const P_JOINT_SPACE: unique symbol; export declare const P_REF_SPACE: unique symbol; export declare const P_SPACE: unique symbol; export declare const P_VIEW: unique symbol; export declare const P_VIEWPORT: unique symbol; export declare const P_RAY: unique symbol; export declare const P_DEPTH_INFO: unique symbol; export declare const P_HIT_TEST: unique symbol; //# sourceMappingURL=private.d.ts.map