{
  "name": "itay-behavior",
  "version": "1.1.10",
  "description": "Behavior tree, written in typescript.",
  "main": "./lib/index.js",
  "typings": "./lib/index.d.ts",
  "files": [
    "lib/",
    "bundles/"
  ],
  "scripts": {
    "build": "gulp build",
    "test": "gulp build && just-test",
    "prepublishOnly": "gulp clean && gulp build && gulp package && just-test"
  },
  "author": {
    "name": "Itay Ronen"
  },
  "license": "MIT",
  "homepage": "https://gitlab.com/itayronen/itay-behavior",
  "publishConfig": {
    "registry": "https://registry.npmjs.org/"
  },
  "keywords": [
    "behavior",
    "behaviour",
    "behavior tree",
    "behaviour tree",
    "ai",
    "enemy",
    "gaming",
    "typescript",
    "ts"
  ],
  "dependencies": {
    "itay-events": "^2.1.2",
    "task-run": "^1.4.6"
  },
  "devDependencies": {
    "@types/chai": "^4.0.8",
    "chai": "^4.1.2",
    "del": "^3.0.0",
    "gulp": "^3.9.1",
    "gulp-if": "^2.0.2",
    "gulp-ts-package": "^1.0.7",
    "gulp-typescript": "^3.2.3",
    "gulp-uglify-es": "^0.1.8",
    "itay-gulp-changed": "^1.0.10",
    "just-test-api": "^1.1.0",
    "just-test-node": "^1.3.4",
    "merge2": "^1.2.0",
    "ts-mangle-private": "^0.2.0",
    "typescript": "^2.6.2"
  }
}
