/** * A type union that matches `Entity`, `EntityBomb`, `EntityEffect`, and so on. * * This is useful for building generic functions that should accept any kind of entity. */ export type AnyEntity = Entity | EntityBomb | EntityEffect | EntityFamiliar | EntityKnife | EntityLaser | EntityNPC | EntityPickup | EntityPlayer | EntityProjectile | EntityTear; //# sourceMappingURL=AnyEntity.d.ts.map