local ____exports = {}
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
--- These files exist in the "gfx/grid" directory.
____exports.GRID_ENTITY_TYPE_TO_ANM2_NAME = {
    [GridEntityType.NULL] = nil,
    [GridEntityType.DECORATION] = "Props_01_Basement.anm2",
    [GridEntityType.ROCK] = "grid_rock.anm2",
    [GridEntityType.BLOCK] = "grid_rock.anm2",
    [GridEntityType.ROCK_TINTED] = "grid_rock.anm2",
    [GridEntityType.ROCK_BOMB] = "grid_rock.anm2",
    [GridEntityType.ROCK_ALT] = "grid_rock.anm2",
    [GridEntityType.PIT] = "grid_pit.anm2",
    [GridEntityType.SPIKES] = "grid_spikes.anm2",
    [GridEntityType.SPIKES_ON_OFF] = "grid_spikes.anm2",
    [GridEntityType.SPIDER_WEB] = "grid_web.anm2",
    [GridEntityType.LOCK] = "grid_locks.anm2",
    [GridEntityType.TNT] = "grid_tnt.anm2",
    [GridEntityType.FIREPLACE] = "grid_fireplace.anm2",
    [GridEntityType.POOP] = "grid_poop.anm2",
    [GridEntityType.WALL] = nil,
    [GridEntityType.DOOR] = nil,
    [GridEntityType.TRAPDOOR] = "Door_11_TrapDoor.anm2",
    [GridEntityType.CRAWL_SPACE] = "door_20_secrettrapdoor.anm2",
    [GridEntityType.GRAVITY] = nil,
    [GridEntityType.PRESSURE_PLATE] = "grid_pressureplate.anm2",
    [GridEntityType.STATUE] = nil,
    [GridEntityType.ROCK_SUPER_SPECIAL] = "grid_rock.anm2",
    [GridEntityType.TELEPORTER] = "grid_teleporter.anm2",
    [GridEntityType.PILLAR] = "grid_rock.anm2",
    [GridEntityType.ROCK_SPIKED] = "grid_rock.anm2",
    [GridEntityType.ROCK_ALT_2] = "grid_rock.anm2",
    [GridEntityType.ROCK_GOLD] = "grid_rock.anm2"
}
return ____exports
