/** This is used in the `POST_SLOT_DESTROYED` custom callback. */ export declare enum SlotDestructionType { /** * When a machine or a beggar is blown up by a bomb or is otherwise removed without spawning a * collectible. * * Note that the destruction type for a Crane Game will be `SlotDestructionType.NORMAL`, even if * it destroyed via spawning three separate collectibles. */ NORMAL = 0, /** * When a machine or a beggar is removed while spawning a collectible reward. * * Note that the destruction type for a Crane Game will be `SlotDestructionType.NORMAL`, even if * it destroyed via spawning three separate collectibles. */ COLLECTIBLE_PAYOUT = 1 } //# sourceMappingURL=SlotDestructionType.d.ts.map