local ____exports = {}
____exports.ProjectilesMode = {}
____exports.ProjectilesMode.ONE_PROJECTILE = 0
____exports.ProjectilesMode[____exports.ProjectilesMode.ONE_PROJECTILE] = "ONE_PROJECTILE"
____exports.ProjectilesMode.TWO_PROJECTILES = 1
____exports.ProjectilesMode[____exports.ProjectilesMode.TWO_PROJECTILES] = "TWO_PROJECTILES"
____exports.ProjectilesMode.THREE_PROJECTILES = 2
____exports.ProjectilesMode[____exports.ProjectilesMode.THREE_PROJECTILES] = "THREE_PROJECTILES"
____exports.ProjectilesMode.THREE_PROJECTILES_SPREAD = 3
____exports.ProjectilesMode[____exports.ProjectilesMode.THREE_PROJECTILES_SPREAD] = "THREE_PROJECTILES_SPREAD"
____exports.ProjectilesMode.FOUR_PROJECTILES = 4
____exports.ProjectilesMode[____exports.ProjectilesMode.FOUR_PROJECTILES] = "FOUR_PROJECTILES"
____exports.ProjectilesMode.FIVE_PROJECTILES = 5
____exports.ProjectilesMode[____exports.ProjectilesMode.FIVE_PROJECTILES] = "FIVE_PROJECTILES"
____exports.ProjectilesMode.FOUR_PROJECTILES_PLUS_PATTERN = 6
____exports.ProjectilesMode[____exports.ProjectilesMode.FOUR_PROJECTILES_PLUS_PATTERN] = "FOUR_PROJECTILES_PLUS_PATTERN"
____exports.ProjectilesMode.FOUR_PROJECTILES_X_PATTERN = 7
____exports.ProjectilesMode[____exports.ProjectilesMode.FOUR_PROJECTILES_X_PATTERN] = "FOUR_PROJECTILES_X_PATTERN"
____exports.ProjectilesMode.EIGHT_PROJECTILES_STAR_PATTERN = 8
____exports.ProjectilesMode[____exports.ProjectilesMode.EIGHT_PROJECTILES_STAR_PATTERN] = "EIGHT_PROJECTILES_STAR_PATTERN"
____exports.ProjectilesMode.N_PROJECTILES_IN_CIRCLE = 9
____exports.ProjectilesMode[____exports.ProjectilesMode.N_PROJECTILES_IN_CIRCLE] = "N_PROJECTILES_IN_CIRCLE"
return ____exports
