local ____exports = {}
--- Used with the `Game.GetStateFlag` and `Game.SetStateFlag` methods.
____exports.GameStateFlag = {}
____exports.GameStateFlag.FAMINE_SPAWNED = 0
____exports.GameStateFlag[____exports.GameStateFlag.FAMINE_SPAWNED] = "FAMINE_SPAWNED"
____exports.GameStateFlag.PESTILENCE_SPAWNED = 1
____exports.GameStateFlag[____exports.GameStateFlag.PESTILENCE_SPAWNED] = "PESTILENCE_SPAWNED"
____exports.GameStateFlag.WAR_SPAWNED = 2
____exports.GameStateFlag[____exports.GameStateFlag.WAR_SPAWNED] = "WAR_SPAWNED"
____exports.GameStateFlag.DEATH_SPAWNED = 3
____exports.GameStateFlag[____exports.GameStateFlag.DEATH_SPAWNED] = "DEATH_SPAWNED"
____exports.GameStateFlag.BOSS_POOL_SWITCHED = 4
____exports.GameStateFlag[____exports.GameStateFlag.BOSS_POOL_SWITCHED] = "BOSS_POOL_SWITCHED"
____exports.GameStateFlag.DEVIL_ROOM_SPAWNED = 5
____exports.GameStateFlag[____exports.GameStateFlag.DEVIL_ROOM_SPAWNED] = "DEVIL_ROOM_SPAWNED"
____exports.GameStateFlag.DEVIL_ROOM_VISITED = 6
____exports.GameStateFlag[____exports.GameStateFlag.DEVIL_ROOM_VISITED] = "DEVIL_ROOM_VISITED"
____exports.GameStateFlag.BOOK_REVELATIONS_USED = 7
____exports.GameStateFlag[____exports.GameStateFlag.BOOK_REVELATIONS_USED] = "BOOK_REVELATIONS_USED"
____exports.GameStateFlag.BOOK_PICKED_UP = 8
____exports.GameStateFlag[____exports.GameStateFlag.BOOK_PICKED_UP] = "BOOK_PICKED_UP"
____exports.GameStateFlag.WRATH_SPAWNED = 9
____exports.GameStateFlag[____exports.GameStateFlag.WRATH_SPAWNED] = "WRATH_SPAWNED"
____exports.GameStateFlag.GLUTTONY_SPAWNED = 10
____exports.GameStateFlag[____exports.GameStateFlag.GLUTTONY_SPAWNED] = "GLUTTONY_SPAWNED"
____exports.GameStateFlag.LUST_SPAWNED = 11
____exports.GameStateFlag[____exports.GameStateFlag.LUST_SPAWNED] = "LUST_SPAWNED"
____exports.GameStateFlag.SLOTH_SPAWNED = 12
____exports.GameStateFlag[____exports.GameStateFlag.SLOTH_SPAWNED] = "SLOTH_SPAWNED"
____exports.GameStateFlag.ENVY_SPAWNED = 13
____exports.GameStateFlag[____exports.GameStateFlag.ENVY_SPAWNED] = "ENVY_SPAWNED"
____exports.GameStateFlag.PRIDE_SPAWNED = 14
____exports.GameStateFlag[____exports.GameStateFlag.PRIDE_SPAWNED] = "PRIDE_SPAWNED"
____exports.GameStateFlag.GREED_SPAWNED = 15
____exports.GameStateFlag[____exports.GameStateFlag.GREED_SPAWNED] = "GREED_SPAWNED"
____exports.GameStateFlag.SUPER_GREED_SPAWNED = 16
____exports.GameStateFlag[____exports.GameStateFlag.SUPER_GREED_SPAWNED] = "SUPER_GREED_SPAWNED"
____exports.GameStateFlag.DONATION_SLOT_BROKEN = 17
____exports.GameStateFlag[____exports.GameStateFlag.DONATION_SLOT_BROKEN] = "DONATION_SLOT_BROKEN"
____exports.GameStateFlag.DONATION_SLOT_JAMMED = 18
____exports.GameStateFlag[____exports.GameStateFlag.DONATION_SLOT_JAMMED] = "DONATION_SLOT_JAMMED"
____exports.GameStateFlag.HEAVEN_PATH = 19
____exports.GameStateFlag[____exports.GameStateFlag.HEAVEN_PATH] = "HEAVEN_PATH"
____exports.GameStateFlag.REBIRTH_BOSS_SWITCHED = 20
____exports.GameStateFlag[____exports.GameStateFlag.REBIRTH_BOSS_SWITCHED] = "REBIRTH_BOSS_SWITCHED"
____exports.GameStateFlag.HAUNT_SELECTED = 21
____exports.GameStateFlag[____exports.GameStateFlag.HAUNT_SELECTED] = "HAUNT_SELECTED"
____exports.GameStateFlag.ADVERSARY_SELECTED = 22
____exports.GameStateFlag[____exports.GameStateFlag.ADVERSARY_SELECTED] = "ADVERSARY_SELECTED"
____exports.GameStateFlag.MR_FRED_SELECTED = 23
____exports.GameStateFlag[____exports.GameStateFlag.MR_FRED_SELECTED] = "MR_FRED_SELECTED"
____exports.GameStateFlag.MAMA_GURDY_SELECTED = 24
____exports.GameStateFlag[____exports.GameStateFlag.MAMA_GURDY_SELECTED] = "MAMA_GURDY_SELECTED"
____exports.GameStateFlag.URIEL_SPAWNED = 25
____exports.GameStateFlag[____exports.GameStateFlag.URIEL_SPAWNED] = "URIEL_SPAWNED"
____exports.GameStateFlag.GABRIEL_SPAWNED = 26
____exports.GameStateFlag[____exports.GameStateFlag.GABRIEL_SPAWNED] = "GABRIEL_SPAWNED"
____exports.GameStateFlag.FALLEN_SPAWNED = 27
____exports.GameStateFlag[____exports.GameStateFlag.FALLEN_SPAWNED] = "FALLEN_SPAWNED"
____exports.GameStateFlag.HEADLESS_HORSEMAN_SPAWNED = 28
____exports.GameStateFlag[____exports.GameStateFlag.HEADLESS_HORSEMAN_SPAWNED] = "HEADLESS_HORSEMAN_SPAWNED"
____exports.GameStateFlag.KRAMPUS_SPAWNED = 29
____exports.GameStateFlag[____exports.GameStateFlag.KRAMPUS_SPAWNED] = "KRAMPUS_SPAWNED"
____exports.GameStateFlag.DONATION_SLOT_BLOWN = 30
____exports.GameStateFlag[____exports.GameStateFlag.DONATION_SLOT_BLOWN] = "DONATION_SLOT_BLOWN"
____exports.GameStateFlag.SHOPKEEPER_KILLED = 31
____exports.GameStateFlag[____exports.GameStateFlag.SHOPKEEPER_KILLED] = "SHOPKEEPER_KILLED"
____exports.GameStateFlag.ULTRA_PRIDE_SPAWNED = 32
____exports.GameStateFlag[____exports.GameStateFlag.ULTRA_PRIDE_SPAWNED] = "ULTRA_PRIDE_SPAWNED"
____exports.GameStateFlag.BOSS_RUSH_DONE = 33
____exports.GameStateFlag[____exports.GameStateFlag.BOSS_RUSH_DONE] = "BOSS_RUSH_DONE"
____exports.GameStateFlag.GREED_SLOT_JAMMED = 34
____exports.GameStateFlag[____exports.GameStateFlag.GREED_SLOT_JAMMED] = "GREED_SLOT_JAMMED"
____exports.GameStateFlag.AFTERBIRTH_BOSS_SWITCHED = 35
____exports.GameStateFlag[____exports.GameStateFlag.AFTERBIRTH_BOSS_SWITCHED] = "AFTERBIRTH_BOSS_SWITCHED"
____exports.GameStateFlag.BROWNIE_SELECTED = 36
____exports.GameStateFlag[____exports.GameStateFlag.BROWNIE_SELECTED] = "BROWNIE_SELECTED"
____exports.GameStateFlag.SUPER_BUM_APPEARED = 37
____exports.GameStateFlag[____exports.GameStateFlag.SUPER_BUM_APPEARED] = "SUPER_BUM_APPEARED"
____exports.GameStateFlag.BOSS_RUSH_DOOR_SPAWNED = 38
____exports.GameStateFlag[____exports.GameStateFlag.BOSS_RUSH_DOOR_SPAWNED] = "BOSS_RUSH_DOOR_SPAWNED"
____exports.GameStateFlag.BLUE_WOMB_DOOR_SPAWNED = 39
____exports.GameStateFlag[____exports.GameStateFlag.BLUE_WOMB_DOOR_SPAWNED] = "BLUE_WOMB_DOOR_SPAWNED"
____exports.GameStateFlag.BLUE_WOMB_DONE = 40
____exports.GameStateFlag[____exports.GameStateFlag.BLUE_WOMB_DONE] = "BLUE_WOMB_DONE"
____exports.GameStateFlag.HEART_BOMB_COIN_PICKED = 41
____exports.GameStateFlag[____exports.GameStateFlag.HEART_BOMB_COIN_PICKED] = "HEART_BOMB_COIN_PICKED"
____exports.GameStateFlag.AFTERBIRTH_PLUS_BOSS_SWITCHED = 42
____exports.GameStateFlag[____exports.GameStateFlag.AFTERBIRTH_PLUS_BOSS_SWITCHED] = "AFTERBIRTH_PLUS_BOSS_SWITCHED"
____exports.GameStateFlag.MAX_COINS_OBTAINED = 43
____exports.GameStateFlag[____exports.GameStateFlag.MAX_COINS_OBTAINED] = "MAX_COINS_OBTAINED"
____exports.GameStateFlag.SECRET_PATH = 44
____exports.GameStateFlag[____exports.GameStateFlag.SECRET_PATH] = "SECRET_PATH"
____exports.GameStateFlag.PERFECTION_SPAWNED = 45
____exports.GameStateFlag[____exports.GameStateFlag.PERFECTION_SPAWNED] = "PERFECTION_SPAWNED"
____exports.GameStateFlag.MAUSOLEUM_HEART_KILLED = 46
____exports.GameStateFlag[____exports.GameStateFlag.MAUSOLEUM_HEART_KILLED] = "MAUSOLEUM_HEART_KILLED"
____exports.GameStateFlag.BACKWARDS_PATH_INIT = 47
____exports.GameStateFlag[____exports.GameStateFlag.BACKWARDS_PATH_INIT] = "BACKWARDS_PATH_INIT"
____exports.GameStateFlag.BACKWARDS_PATH = 48
____exports.GameStateFlag[____exports.GameStateFlag.BACKWARDS_PATH] = "BACKWARDS_PATH"
____exports.GameStateFlag.MEGA_SATAN_DOOR_OPENED = 49
____exports.GameStateFlag[____exports.GameStateFlag.MEGA_SATAN_DOOR_OPENED] = "MEGA_SATAN_DOOR_OPENED"
____exports.GameStateFlag.URIEL_KILLED = 50
____exports.GameStateFlag[____exports.GameStateFlag.URIEL_KILLED] = "URIEL_KILLED"
____exports.GameStateFlag.GABRIEL_KILLED = 51
____exports.GameStateFlag[____exports.GameStateFlag.GABRIEL_KILLED] = "GABRIEL_KILLED"
____exports.GameStateFlag.MOTHER_HEART_DOOR_OPENED = 52
____exports.GameStateFlag[____exports.GameStateFlag.MOTHER_HEART_DOOR_OPENED] = "MOTHER_HEART_DOOR_OPENED"
return ____exports
