import type { KnifeVariant } from "../../enums/collections/variants"; import type { TearFlag } from "../../enums/flags/TearFlag"; declare global { interface EntityKnife extends Entity { AddTearFlags: (flags: TearFlag | BitFlags) => void; ClearTearFlags: (flags: TearFlag | BitFlags) => void; GetKnifeDistance: () => float; GetKnifeVelocity: () => float; GetRenderZ: () => int; HasTearFlags: (flags: TearFlag | BitFlags) => boolean; IsFlying: () => boolean; Reset: () => void; SetPathFollowSpeed: (speed: float) => void; Shoot: (charge: float, range: float) => void; Charge: float; MaxDistance: float; PathFollowSpeed: float; PathOffset: float; Rotation: float; RotationOffset: float; Scale: float; TearFlags: BitFlags; Variant: KnifeVariant; } }