import type { BombVariant } from "../../enums/collections/variants"; import type { TearFlag } from "../../enums/flags/TearFlag"; declare global { interface EntityBomb extends Entity { AddTearFlags: (flags: TearFlag | BitFlags) => void; ClearTearFlags: (flags: TearFlag | BitFlags) => void; HasTearFlags: (flags: TearFlag | BitFlags) => boolean; SetExplosionCountdown: (countdown: int) => void; ExplosionDamage: float; /** There is no separate `BombFlag` enum, so bombs use `TearFlag`. */ Flags: BitFlags; IsFetus: boolean; RadiusMultiplier: float; Variant: BombVariant; } }