mode start Position loop shape shape shape shape highlight2 nominal Bounds nominal Bounds nominal Bounds nominal Bounds nominal Bounds shape 1 shape 1 shape 1 shape 2 shape 2 shape 2 shape 3 shape 3 shape 3 shape 4 shape 4 shape 4 shape 5 shape 5 shape 5 shape 6 shape 6 shape 6 shape 7 shape 7 shape 7 shape 8 shape 8 shape 8 shape 9 shape 9 shape 9 shape 10 shape 10 shape 10 shape 11 shape 11 shape 11 shape 12 shape 12 shape 12 shape 13 shape 13 shape 13 shape 14 shape 14 shape 14 shape 15 shape 15 shape 15 shape 16 shape 16 shape 16 shape 17 shape 17 shape 17 shape 18 shape 18 shape 18 shape 19 shape 19 shape 19 shape 20 shape 20 shape 20 shape 21 shape 21 shape 21 shape 22 shape 22 shape 22 shape 23 shape 23 shape 23 shape 24 shape 24 shape 24 shape 25 shape 25 btn btn instance instance alpha btn instance 1 instance 2 state state state Vector Slider val min max width height Slider Slider ctx val min min max max width width height height values track Color thumb Color cursor Visible draw check Change handle Input Slider setup div div setup examples show Distractor hide Distractor encode type obj clone extend insert DFS highlight highlight highlight match Grammar tokenize add run Prism manual util languages plugins callback selector language language language grammar code code Content highlighted Code highlighted Code HTML HTML onmessage pattern pattern pattern pattern pattern pattern pattern pattern pattern pattern Index Index index hooks Prism Prism type type content content alias alias alias greedy greedy greedy greedy Token tag classes attributes spellcheck stringify filename exports lookbehind lookbehind lookbehind lookbehind lookbehind comment punctuation punctuation inside inside inside inside keyword keyword operator operator clike javascript regex rest interpolation script js process Build Config Config Combined Source combine Source Build Args path file config config config config2 configs source Paths json sources dups clean src clean Src banner source scripts tags script real Path configs filepath config config config2 configs item sources src banner script pkg version version version file Version docs docs Zip docs Zip files files files files files files files files files tasks livereload livereload livereload livereload options options options options options options options options options js watch port hostname base test connect banner preserve Comments global defs compress compress build build build uglify separator cwd cwd cwd cwd cwd cwd config config source source concat description url logo paths outdir Natives attributes Emit selleck helpers themedir compile yuidoc mode archive expand expand expand expand src src src src src src src style sourcemap docs docs sass clean dest dest dest docs Site copy file file easel easel updateversion clearversion index clean Src data exports YUI apply Config apply Config config config parse Base Path init init init init init init init init setup setup apply add add add add add add add attach attach attach delay Callback notify notify notify notify namespace dump error error guid stamp destroy destroy destroy destroy destroy destroy size size size size abort abort abort css js load load load auto Purge Env Transaction load load Transaction Finish purge execute purge purge create Node finish finish Data Insert insert insert insert poll poll poll progress test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test lookup Lang cancel config Fn populate Cache Modules inspect Page requires format Skin add Skin add Alias add Group add Module require explode Rollups filter Requires Requires Loaded CSS calculate add Lang Pack Lang Pack explode pattern Test Module rollup reduce Success Progress Failure Timeout sort sort Progress Progress Timeout Timeout Success Success Failure Failure insert insert load filter url resolve initializer initializer initializer initializer initializer initializer initializer initializer initializer initializer api Result Filter api Result Formatter api Locator Fn Fn Fn Fn Fn Display inject detach detach detach detach detach detach detach detach detach Subs monitor monitor Subs Subs subscribe subscribe unsubscribe unsubscribe log fire fire fire fire Simple fire Complex proc Subs broadcast unsubscribe unsubscribe detach detach detach notify notify batch batch parse Type publish publish Full Type publish monitor Sibling ancestor ancestor ancestor ancestor ancestors ancestors Axis Doc Doc remove Child Nodes siblings siblings brute Reg Exp Doc Win batch generate Attribute Attribute add remove replace toggle create create children create nl2frag add HTML wrap unwrap tr td col Width Height Size de Dupe query replace Selector restore Selector replace Commas split Queries Query filter filter parse replace restore Attrs Attrs Attrs Attrs Attrs compare previous previous remove remove remove remove remove replace replace replace replace Child invoke Method Fragment empty Node DOM invoke item item Frag index index index modulus odd destructor destructor destructor destructor destructor destructor destructor destructor refresh refresh refresh Empty Empty Nodes DOM prepend append append Child insert append Content Content Content getter getter getter getter getter getter getter getter getter getter getter getter getter getter getter getter getter getter getter getter setter setter setter setter setter setter setter setter setter setter setter setter setter setter prep Evt Args size show show show toggle View toggle View hide hide hide init Data Data Data Data Attributes Data Attribute Data Data clear Data clear Data init init init init stop Propagation stop Propagation stop Propagation stop Propagation prevent prevent halt halt start Interval Content Ready attach context Fn create Wrapper generate purge clean clean Listeners unload register unregister Registry subscribe apply Arg Extras detach Match delegate delegate add replace change change fire Events fire Change fire Remove resolve store State store State store State def Change Fn Pop State Hash Change create Hash decode encode Url parse Hash replace Hash Hash Style Style Style Style Styles Styles Computed Style Computed Style RGB Hex win Height win Width doc Height doc Width doc doc XY swap XY calc Borders Win Size Doc Size region intersect Region Viewport Region Region viewport Region add remove remove init Attr Host add Attr attr Added Lazy Attr add Lazy Attr Attr Attr State Val State Val Attr Val Attrs Attrs Attrs add Attrs add Attrs norm Attr Vals Attr Init Val init Attrs fire Attr Change def Attr Change Fn modify Attr remove Attr Attr Cfg init Base init Attribute init Attribute base Init base Destroy Classes Attr Cfgs filter Attr Cfgs filter Ad Hoc Attrs init Hierarchy Data attr Cfg Hash clone aggregate Attrs init Hierarchy destroy Hierarchy pre Init Cfg def Init Fn def Destroy Fn mix Cust tmpl impl ctor cfg dispatch dispatch Path Route match remove Root remove Query route save upgrade decode dequeue dispatch Hash Path Origin Path Path Root Query Regex Request Response Routes URL Origin join URL normalize Path queue resolve Path resolve URL save Routes upgrade URL Change def Ready Fn Origin pjax Bind UI def Fn Click destroy evt start start start complete end success success failure progress retry concat Header Headers start Timeout clear Timeout result abort Progress send Transport xhr xdr iframe custom Transport load Content Pjax Complete IO Pjax End IO Route def Complete Fn plug unplug init Plugins destroy Plugins html regex html Replacer proxy detach Delegate refresh Timeout start Polling stop Polling stop Timeout Mouse Subscribe Unsubscribe clear Cache send Request send Request send Request send Request send Request bind Base UIAC sync Base UIAC create Source create Source create Source Validator parse Response parse Enable Cache Locator Request Template Result Filters Result Highlighter Source source Success sync Browser Autocomplete update Source Type Change Change Input Input Change Response def Clear Fn def Query Fn def Results Fn Words Unique Words Word Boundary classify Word Boundary REPLACER start words words Match Match phrase Match phrase Match starts starts Word Match Word Match word Match word Match Create Source create Source IO create Source JSONP create Source create Source create Source YQL Locator YQL Url XHR jsonp Formatter process Args Host Host Host Method Host Method init Events def Shift Fn prepare run execute schedule Running def Exec Fn def Add Fn pause stop stop Callback promote def Promote Fn def Remove Fn Radian Dims calculate Point rotate fn fn fn fn fn fn pinch tap flick move move Empty Touch List create Touch List simulate Single Touch init Descendants Descendant remove detach Handler prevent fire Click attach Handler detach Handlers attach Handlers Doc Mouse Doc Mouse Doc Doc Previous Active Descendant Change Active Descendant Change map Instance destroy Box render def Render Fn renderer enable disable ui Size CB render Box BB CB CB Box render UI render Box Names remove Loading Names bind UI unbind UI bind DOM unbind DOM sync UI ui Height ui Width ui Dim ui Visible ui Disabled ui Focused ui Tab Index guid valid Tab Index bind Attr UI sync Attr UI Attr UI str Setter Strings Src Node apply Parsed Config apply Parser Node Parse Html Parser destroy Events UI UI Node UI Node create UI filter UI UI init UI JSON add Method Destroy Child Selection Change Selected Change Selection update Selection update Active Descendant create Child def Add Child Fn def Remove Child Fn add add Child deselect ui Add Child ui Remove Child Add Child Remove Child bind UI render Children destroy Children Root ui Child Selected Child Selected Change sync Child UI bind Child UI init Names init State scrub Nodes init Events Tab Child Added def List Node Fn def Panel Node Fn def Panel Node Fn Child Removed init Aria init Aria bind UI bind UI render UI render UI Def Selection render List Box render Panel Box render Tabs list Node panel Node ui Selected Panel Tab Selected Change Change sync UI render Panel remove Activate def Label Getter def Label Setter def Content Setter def Content Getter selected YUI YUI YUI YUI YUI instance Loaded Loaded Ready DOM Ready DOM Ready DOM ignore Registered ignore Registered ignore Registered ignore Registered End End End End data data data data data data data data data data data data data data data data required required required required load Type loader core core success success success success success success success success success success doc doc doc doc doc version version version loader Extras mods mods versions base base base base base base base base base base base cdn idx attached missed missed yidx yidx yidx uidx uidx guidp guidp loaded BASE filter filter filter filter filter filter filter filter path path path path path path path path path path path path path path path path path path Base Env bootstrap cache debug debug fetch CSS Fail Browser Console S5 win win win win global config config config HTML HTML HTML HTML HTML HTML HTML HTML css Stamp css Stamp lang lang lang lang lang lang lang lang lang lang lang loader Path fn fn fn fn fn fn fn fn fn fn fn fn fn fn fn fn fn fn fn details details details details details delay Queue loading loading loading loading loading loading loading boot boot context context context context context context context context context context context context context context context context context context context context context context context context context context running running running bootstrapped bootstrapping bootstrapping log log message message message yuid Global Config apply Config add add remove remove YUI Load Hook Load Hook Load Hook Lang trim trim Left trim type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type type dedupe hash hash hash hash hash index numeric Sort test test test Queue loader Queue cached merge merge mix mix force Bug Proto Bug owns keys keys keys keys keys keys keys values size Empty opera opera opera opera gecko gecko gecko webkit webkit webkit safari safari safari chrome chrome mobile mobile mobile mobile mobile mobile mobile mobile mobile mobile mobile air air phantomjs phantomjs ipad ipad iphone iphone ipod ipod ios ios android android android silk silk accel accel webos webos caja os os os os os os os os os os nodejs nodejs nodejs winjs touch Enabled touch Enabled user Agent UA UA parse UA compare Versions anim anim app app attribute attribute autocomplete autocomplete axes axes cache cache charts charts collection collection color color controller controller dataschema dataschema datasource datasource datatable datatable datatype datatype dd dd dom dom editor editor handlebars handlebars highlight highlight io io io io io json json loader loader node node node node node node node pluginhost pluginhost querystring querystring recordset recordset resize resize resize resize resize slider slider template template widget widget aliases rel attributes attributes attributes attributes attributes attributes attributes poll Interval css Options autopurge autopurge js Options charset charset charset charset purgethreshold options options options REGEX CSS REGEX CSS REGEX JS insert Cache pending pending pending pending pending pending pending purge Nodes queue queue queue queue async async async async async async async async css Fail css Load preserves Script Order env url url url url url url url url Finish callback callback callback callback callback callback callback callback transaction transaction script script errors nodes requests callbacks reqs Waiting reqs Waiting reqs Waiting reqs Waiting Transaction state state state state state state pending CSS pending CSS poll Timer poll Timer poll Timer error error error error error error timeout timeout abort abort abort purge request request request request onreadystatechange onreadystatechange onreadystatechange onreadystatechange onerror onerror onerror onerror onload onload onload onload finished yuiget finished requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires requires tests result trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger trigger ua ua ua ua ua ua ua ua ua ua ua ua ua ua info warn log Level broadcast broadcast broadcast broadcast broadcast broadcast broadcast broadcast cat src src src src src src src src src src src src src src src src interval interval root root root root root root root root root combo Base combo Base combo Base combo Base combo Base combo Base Skin Skin Skin skin skin skin groups groups patterns patterns patterns patterns ext ext ext ext ext combine combine combine combine update update gallery yui2 css Loaded meta combo Sep combo Sep combo Sep max URL max URL max URL timeout timeout timeout timeout timeout timeout timeout timeout timeout timeout timeout timeout timeout timeout force Map force Map Rollup filters filters module Info conditions internal internal loaded testresults testresults sorted sorted sorted dirty dirty dirty inserted skipped skipped skipped tested Loader optional optional optional optional optional optional optional optional optional optional optional optional optional optional optional optional optional supersedes supersedes supersedes supersedes supersedes supersedes supersedes search Exp search Exp search Exp replace Str replace Str replace Str RAW DEBUG COVERAGE FILTER DEFS inspected filter filter group group group group group group group group config Fn config Fn config Fn config Fn fullpath fullpath defaults defaults defaults defaults pkg pkg pkg skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable skinnable rollup map rendered Mods conditions parsed parsed parsed lang Cache skin Cache expanded map expanded intl intl lang Pack init temp failed refetch css css css insert insert js js js Mods js Mods css Mods css Mods rollups rollup modules condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition condition arraylist arraysort axis calendar calendarnavigator classnamemanager console cookie cssbase cssbutton cssfonts cssgrids cssnormalize cssreset dial dump features file graphics imageloader jsonp jsonp matrix model oop overlay panel parallel pjax profiler promise router scrollview selector selector selector sortable stylesheet substitute swf swfdetect tabview tabview tabview tabview timers transition tree uploader view view view view view view yql yql yui md5 html5 html5 html5 html5 container container container container container container container content Selector content Selector Selector Selector title Selector title Selector Hash Hash callbacks callbacks callbacks callbacks callbacks callbacks callbacks routes routes routes check Visibility src Node src Node selection Change selection Change init Tab View init Line Numbers init Root update Tab State update Visibility handle Classes handle Files Click Tab Selection Change root Path root Path RESULT TEMPLATE description result Formatter result Formatter result Filters result Filters result Highlighter result Highlighter result Highlighter result List Locator result List Locator result Locator result Locator source source source ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS ATTRS Search API display type Plural type Singular index index index index index index index tab tab tab tab tab selected selected selected selected selected min Query min Query query Type query Type tabs input Node input Node input Node max Results max Results max Results max Results max Results max Results results results results results results results clear search panel Node panel Node panel Node panel Node render circular circular circular descendants descendants descendants previous previous previous Manager Manager Filter API PR CONTINUATION source Code source Code source Code spans spans base Pos base Pos decorations node node node display display display display display lang Extension lang Extension Lines Lines source Node source Node pre pre keywords keywords keywords keywords keywords keywords keywords keywords keywords keywords keywords hash Comments hash Comments hash Comments hash Comments hash Comments hash Comments hash Comments hash Comments Style Comments Style Comments Style Comments Style Comments Style Comments Style Comments multi Line Strings multi Line Strings multi Line Strings multi Line Strings multi Line Strings regex Literals regex Literals regex Literals regex Literals regex Literals types types verbatim Strings triple Quoted Strings triple Quoted Strings multiline Strings create Simple Lexer register Lang Handler source Decorator PR ATTRIB PR ATTRIB PR COMMENT PR DECLARATION PR KEYWORD PR LITERAL PR NOCODE PR PLAIN PR PUNCTUATION PR SOURCE PR PR TAG PR TYPE pretty Print pretty Print pretty Print pretty Print PR augment aggregate superclass extend extend clone bind rbind handles handles plugins evt evt evt evt evt objs yuiaop obj obj method method Method register original Ret Val current Ret Val current Ret Val exec Args Alter Args Ret Val Alter ret Val Halt Prevent Error kds log System silent silent silent subscribers subscribers afters Custom Deprecated Subs mix Configs signature preventable preventable preventable bubbles bubbles bubbles bubbles bubbles bubbles bubbles monitored monitored afters Afters Afters subscribers subscribers Subs Subs args args args args args args args args fired fired stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped stopped prevented prevented prevented prevented prevented prevented prevented prevented prevented prevented prevented prevented prevented prevented ce deleted Subscriber Subscriber Handle events events targets targets host host host host host chain chain yuievt yuievt prefix prefix prefix prefix category Siblings sibling sibling Target global Events Global regex Cache DOM Content html CUSTOM ATTRIBUTES SETTERS GETTERS creators creators frag Clones tbody tbody style legend thead tfoot caption colgroup optgroup token token token esc esc esc attr pseudo types compare found found attrs attrs pseudos node node node node state Proxy state Proxy state Proxy DOM EVENTS DOM EVENTS aria SHOW TRANSITION HIDE TRANSITION instances instances Node DOM scrub Val add Method add Method Method Method SETTER GETTER DATA PREFIX query query query Root swap Node nodes nodes Nodes DOM temp Node Temp Node Node List concat pop push shift shift slice splice unshift remove Attribute create create create HTML HTML children beforeunload change change change click click command contextmenu contextmenu dblclick dblclick Mouse DOM drag dragstart dragenter dragover dragleave dragend drop keydown keydown keydown keypress keypress keyup keyup keyup load mousedown mousedown mousedown mouseenter mouseleave mousemove mousemove mousemultiwheel mouseout mouseout mouseover mouseover mouseup mouseup mousewheel orientationchange selectstart Input unload offset Height offset Height offset Width offset Width Attribute input Type bypass Proxy data data ready ready ready ready fire fire fire fire fire fire fire current Target wrapper alt alt alt alt alt ctrl ctrl ctrl ctrl ctrl meta meta meta meta meta shift shift shift shift shift client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client client page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page page Code Code Code Code Code target target target target target target target target target target current Target current Target current Target current Target current Target current Target current Target current Target current Target current Target current Target related Target related Target related Target related Target related Target wheel Delta resolve M2 Facade DOM Facade dom wrappers dom map POLL RETRYS POLL INTERVAL POLL INTERVAL Error interval interval interval dri override check Ready compat node overrides domkey domkey capture capture capture handle handle handle handle handle Valid Collection locked locked Add Remove Custom Target Handle Facade contentready type Facade queue bubbling bubbling bubbling bubbling bubbling Target Target Target Target Target Target Target facade facade facade postponed Queue stack stack fire Complex Facade stop Propagation stop Propagation prevent halt Targets Targets add Target Targets remove Target original Target original Target emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade emit Facade bubble fire registry Notifier Synth Registry publish Config publish Config process Args detach detach delegate delegate delegate delegate delegate delegate detach Delegate detach Delegate detach Delegate Def Def notifier notifier extra Synthetic define queueable SRC ADD SRC REPLACE Hash Change config force force force initial State initial State initial State Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn Fn options changed changed Val Val Val Val Val Val prev Val prev Val prev Val prev Val prev Val prev Val prev Val prev Val prev Val prev Val prev Val prev Val removed removed removed State prev State Base SRC POPSTATE popstate L5 HTM SRC HASH hash Prefix REGEX HASH Hash notifiers Hash Hash Url Url Hash Hash Url Url hash Handle hash Poll Hash UNIT CUSTOM STYLES Attr Offset Offset transform transform Origin black silver gray white maroon red purple fuchsia green lime olive yellow navy blue teal aqua KEYWORDS RGB hex hex3 Color XY css height height height height Scrollbar Width width width width bottom left yoff xoff Region Region Left Left region viewport Region intersect Manager facade notify notify compile Filter disabled apply Filter Index unique reject map reduce find grep matches rejects partition zip flatten State INVALID INVALID ATTR CFG ATTR CFG ATTR CFG ATTR CFG ATTR CFG ATTR CFG ATTR CFG ATTR CFG protect Attrs protect Attrs lazy lazy added added added initializing initializing Lazy Add init Cfgs Cfgs Vals Vals protect Attrs simple complex Attribute Core ATTR FACADE published attr Attr Attribute Observable Attribute Events read read read read read read read read read read read read read read read write write write write write write write write write write write getter getter getter getter getter getter Attribute Extras Attribute Base Invoked ATTRS CFG ATTRS CFG ATTRS CFG ATTRS CFG ATTRS CFG initialized destroyed CACHED DATA CACHED DATA CACHED DATA modify Attrs modify Attrs modify Attrs lazy Add Attrs ATTR CFG HASH ATTR CFG HASH classes Attrs classes attrs Attrs Attrs Fn Fn Fn Fn Fn Fn filtered Attrs filtered Attrs Base Core Prefix cfg cfg cfg cfg Base Observable Base Base Impl build yuibuild exts dynamic dynamic aggregates aggregates aggregates aggregates aggregates custom custom custom statics statics build build Cfg build Cfg build Cfg build Cfg Iframe Hash update Iframe iframe regex Path Param regex Url Query regex Url Origin html5 routes routes url url Events Events dispatched regex dispatched dispatching dispatching dispatching dispatching pending Callbacks params pending Routes query query query query query query query query query parse Query setter setter setter setter setter setter setter setter setter setter setter setter setter setter setter setter setter Router Controller regex URL replace pjax Events origin Pjax Base stringify uid headers uid notify notify onprogress onprogress upload headers headers Credentials Response Headers Response Header header IO map flash transports title title route complete end end end end end end end end end request request io URL content content content io Response add Pjax Param Pjax Content response Route Pjax plugins plugins Host init Config Plugins PLUG plug plug plug plug UNPLUG unplug unplug unplug unplug regexp Activate TIMEOUT notifiers notifiers valuechange delegated Nodes handles handles handles handles Change cache cache input Node ac Base Events raw highlighted raw Source raw Source response input delay Browser Autocomplete Trailing Delimiter lazy Add enable Cache query Delay query Delimiter request Template validator validator validator validator validator source Type token Input SOURCE TYPES UI SRC UI SRC Auto Complete Base aletter midnumlet midletter midnum numeric cr lf newline format format katakana extendnumlet punctuation Word Word REGEX START REGEX TEMPLATE Sensitive Sensitive Sensitive Sensitive Sensitive Sensitive Sensitive Sensitive starts starts ignore ignore include Punctuation include Whitespace Highlight YQL SOURCE REGEX send Request send Request send Request send Request send Request send Request html proto callback opts env env Cache yql Env yql Protocol enter backspace pageup pagedown MAP type keys detach Complex norm Attr Vals Attr Init Val Attribute Complex NS NS cancelable cancelable cancelable detail detail detail screen screen screen screen screen screen screen screen screen screen screen screen touches touches touches touches touches touches touches touches touches touches target Touches target Touches target Touches target Touches target Touches target Touches target Touches target Touches target Touches target Touches changed Touches changed Touches changed Touches changed Touches changed Touches changed Touches changed Touches changed Touches changed Touches changed Touches Pointer MS Pointer MS Pointer MS Pointer MS Pointer MS Move touchstart touchstart touchstart touchmove touchmove touchmove touchend touchend touchend touchcancel touchcancel gesturestart gesturechange gestureend simulate simulate Async Queue auto iterations iterations running running running running running running running execute promote prepared promoted tap doubletap press move flick pinch rotate HOLD TAP DELAY TAP HOLD PRESS MIN HOLD PRESS MAX HOLD PRESS DISTANCE MOVE DURATION MOVE MAX DURATION MOVE MIN VELOCITY FLICK DISTANCE FLICK DURATION FLICK MAX DURATION FLICK DURATION PINCH start start start start start start start start identifier identifier identifier identifier identifier identifier identifier identifier identifier identifier identifier identifier identifier identifier scale scale scale scale scale scale rotation rotation rotation rotation rotation rotation point point xdist xdist ydist ydist item Gesture Simulation GESTURES hold hold hold simulate Gesture simulate Gesture input focused active Descendant active Descendant stopped stopped stopped descendants descendants descendants descendants Map descendants Map focused Node focused Node focused Node Node Index Node Index Node Index Handlers Handlers Handlers prev Handler Handler Target Target Node Manager strs css Prefix CSS PREFIX Node destroy Nodes queuable Node Node bind UI render UI sync UI bb Template cb Template Doc Doc count listeners Doc Mouse dom dom active active DEF UNIT DEF NODE CONTENT TEMPLATE CONTENT TEMPLATE BOUNDING TEMPLATE BOUNDING TEMPLATE BIND SYNC UI ATTRS Widget HTML PARSER HTML PARSER HTML PARSER Skin uievts UI EVENTS dom instances ui Evts Init Queue items items item List Destroy Child Child Type Child Type multiple selection child child children Container children Container Widget depth ROOT TYPE Widget Child tabview Panel tabview Panel tabview List tabview List tab Label tab Label tab Panel tab Panel selected Tab selected Tab selected Panel selected Panel Names queries tab Tabview Base role role bounding Box content Box list Node tab Index tab Index LIST TEMPLATE LIST TEMPLATE PANEL TEMPLATE PANEL TEMPLATE PANEL TEMPLATE Tab View trigger label Tab path exports file version json file file file version json version main exports replace Meta Data Values build Args str pattern result file values Values file file file str str pattern version version exports Context2 Log logger logger ctx methods props Context canvas ctx method method prop prop prop prop val args returned Val Val PROPERTIES METHODS canvas canvas ctx ctx method prop initialize enabled enabled log Method log Property Context Enabled Context2 Log Faux Canvas methods props props canvas width height replace Internal type type options PROPERTIES METHODS WEBGL PROPERTIES width height create Canvas initialize gl Ctx Context Parameter Faux Canvas Threshold Filter pixels pass fail red green blue pass Color fail Color Threshold Filter Threshold Filter createjs red green blue pass Color fail Color LUM LUM LUM apply Filter clone Threshold Filter setup Test Lib Load run Test Version update Selected Version decode read Query inject UI reload Time report launch Report normalize Data prep Data Stats CDN PATH CDN VERSIONS PATH AUTO ITERATIONS DATA SHARE times start Times Results data Str index script arr arr search query versions doc div span url raw raw str stats stats cols rows col Count vals results results tests tests sum dev str version data data data data report arr iterations data Str data Str data data data data data data script run Test version qs query span div performance str str str str result version Str query index iteration iteration rows cols raw version version DATA DATA onload src Content Content HTML HTML check Version str str time end Time version Str end Test auto auto SHARE results row row test test stats sum sd samples Perlin Noise Machine noise fade lerp gradient swap Index temp cube cube cube offset offset offset aaa aba aab abb baa bba bab bbb gr x1 x2 y1 y2 offset offset offset offset offset offset offset offset offset offset offset offset offset offset offset aaa baa aba bba x1 x1 x2 x2 aab bab abb bbb y1 y2 permutation swap Index Exporter SVG target stage canvas svg img img img img cache group ss sprite mask mask metrics lines Offset style style style tspan els els active fill stroke stroke Style stroke Dash cmd cmd Stroke Path path path path Path tl tr br bl radius angle sides ps str str start start end end large caps blend mtx label color color opacity opacity opacity ratio ctx bmp bmp src pi2 vals HSL target target width height svg svg svg attributes attribute child img img img img group mask mask mask mask mask sprite Offset style style els els els shape active fill fill fill stroke stroke stroke stroke Style stroke Style stroke Dash stroke Dash cmd cmd cmd angle angle angle angle angle angle radius radius start Angle start Angle start Angle end Angle end Angle end Angle Type mtx color color bmp str vals val SVG NS XLINK NS multiply screen overlay darken lighten difference exclusion hue saturation color color luminosity BLEND MODES start end left center ALIGN MAP aliceblue antiquewhite aqua aquamarine azure beige bisque black blanchedalmond blue blueviolet brown burlywood cadetblue chartreuse chocolate coral cornflowerblue cornsilk crimson cyan darkblue darkcyan darkgoldenrod darkgray darkgreen darkkhaki darkmagenta darkolivegreen darkorange darkorchid darkred darksalmon darkseagreen darkslateblue darkslategray darkturquoise darkviolet deeppink deepskyblue dimgray dodgerblue firebrick floralwhite forestgreen fuchsia gainsboro ghostwhite gold goldenrod gray grey green greenyellow honeydew hotpink indianred indigo ivory khaki lavender lavenderblush lawngreen lemonchiffon lightblue lightcoral lightcyan lightgoldenrodyellow lightgreen lightgrey lightpink lightsalmon lightseagreen lightskyblue lightslategray lightsteelblue lightyellow lime limegreen linen magenta maroon mediumaquamarine mediumblue mediumorchid mediumpurple mediumseagreen mediumslateblue mediumspringgreen mediumturquoise mediumvioletred midnightblue mintcream mistyrose moccasin navajowhite navy oldlace olive olivedrab orange orangered orchid palegoldenrod palegreen paleturquoise palevioletred papayawhip peachpuff peru pink plum powderblue purple red rosybrown royalblue saddlebrown salmon sandybrown seagreen seashell sienna silver skyblue slateblue slategray snow springgreen steelblue tan teal thistle tomato turquoise violet wheat white whitesmoke yellow yellowgreen COLOR NAMES svg svg include Cache normalize Colors Path width width width width width width width width width width height height height height height height height height height height target target defs defs uids uids mtx mtx embedded Srcs embedded Srcs initialize style run UID create Node Attribute Attributes append Child append Children Cache Container Bitmap Sprite Content Content dy dx Shape Shape cx cx cx cy cy cy rx rx ry Path Round Rect Poly Star Arc Arc apply Fill Stroke Fill Stroke Style Common add Mask Matrix x1 y1 x2 y2 gradient Units gradient Units offset offset fx fy pattern Units svg svg Fill URL normalize Angle opacity normalize Color normalize Val Hex hsl Rgb hue2rgb Exporter SVG Scale Bitmap Content center center Width scale3 Region1 scale3 Region3 opposite Edge Scale scaled Region scaled Region scaled Region Height left bottom scaled Center scaled Center Uri scale9 Grid Scale Bitmap Scale Bitmap ctx ignore Cache Width Width Width scale3 Region1 scale3 Region1 scale3 Region1 scale3 Region1 scaled Region scaled Region scaled Region scaled Region center center center center scaled Region scaled Region scale3 Region3 scale3 Region3 scaled Region scaled Region Height Height Height center center center center left left left left left left left left left left left left scaled Center scaled Center scaled Center scaled Center scaled Center scaled Center bottom bottom bottom bottom bottom bottom createjs src draw Width draw Width draw Height draw Height scale9 Grid snap Pixel Draw Size Visible draw source Rect clone Scale Bitmap UID Dispatcher Ticker Video Buffer Mouse Matrix2 Display Props Point Rectangle Helper Shadow Sprite Sheet Graphics Display Container Stage Stage GL Bitmap Sprite Shape Bitmap Movie Clip Movie Clip Sprite Sheet Utils Sprite Sheet Builder DOM Filter Bitmap Cache Filter Alpha Map Filter Alpha Mask Filter Color Filter Color Matrix Color Matrix Filter Touch arr arr arr arr arr arr listeners listeners listeners listeners list list list capture Listeners ttl times times mode paused paused time elapsed Time max Delta canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas video ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx a1 a1 a1 a1 b1 b1 b1 c1 c1 c1 d1 d1 tx1 tx1 cos cos cos sin sin sin skew skew delta x1 x1 y1 y1 x2 x2 y2 y2 type type type data data data data data data data data data img img img img img img src src anim anim obj error max Count Width Height spacing margin imgs imgs img img instr instr instrs instructions param Count params base64 fi pl Count num sign active commit Index ll mtx mtx mtx mtx mtx mtx mtx mtx mtx mtx mtx mtx max TL TR BR BL TL TR BR BL ox oy xe ye xm ym radius angle sides ps Stage cache cache mask mask tx tx ty ty hit hit ls ls width width width height height height height min max min max evts Content Content Content Content Content Content Content child child child child child par par silent silent indx good good kids kids kids kids kids kids kids o1 o2 pt pt clone children hit result result result result result props props props props props bounds bounds rect rect rect rect rect rect rect rect rect rect rect rect evt Obj composite Operation data URL styles pad pad pad pad Stage Stage Stage Stage Stage Bounds target target target target target target target Target Target common cursor List Target evt evt evt start start start end end output options gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl store Batch Output store Batch Output store Batch Concat store Batch Concat store Batch Temp store Batch Temp filter Count filter Count filters Left backup Width backup Height container filter filter swap swap found texture texture texture texture texture texture index index index dict item item target Shader render Texture Buffer clear Backup cc vertex Shader fragment Shader shader Program shader Program shader Program samplers texture Count insert shader group Count vertex Position Buffer vertex Position Buffer vertex Position Buffer vertices vertices uv Position Buffer uv Position Buffer uv Position Buffer uvs uvs texture Index Buffer texture Index Buffer indices alpha Buffer alpha Buffer alphas alphas success store NPOT err found blend Src shader Data Mtx previous Render Mode Cache item Alpha shader Backup container Render Mode Mtx tex V1 V2 fps fps animation speed anim changed col col line Height line Height paint max count count hard Lines str str words jl word change space line ss ss pool child Index num Kids Space character independent pos pos synced tl tl tl tweens tween offset il fl sfx names al rects base Index duration labels lbls label pad data ae pow max sc sc source rx ry rh rw ts complete source Rect style style stage stage visibility Props Mtx Data filters filters test filter Bounds surface surface cache Canvas scale target Stage error stage GL web GL Change Change Change EDGE adjust factor radius radius iterations px yp yi yw pr pg pb pa divx divy w1 h1 rxp1 ryp1 ssx sx ssy sy si stx mty sty ms sample Data sample sample Width sample Height width Ratio height Ratio map lum lum lum lum lum lum cos Val sin Val sz val mat color Matrix m0 m1 m2 m3 m4 m5 m6 m7 m8 m9 m10 m11 m12 m13 m14 m15 m16 m17 m18 m19 touches touch ids ids ids type type bubbles bubbles cancelable cancelable video stage stage pointer primary raw raw related Target tx ty visible alpha shadow composite Operation matrix matrix width height target Label Label Label play hit hit Label color color offset offset data canvas canvas options Uri sprite Sheet sprite Sheet Animation graphics font props html quality alpha Map mask red Multiplier green Multiplier blue Multiplier alpha Multiplier red Offset green Offset blue Offset alpha Offset brightness contrast saturation hue type type type type type type listener listener Capture Capture scope evt evt evt evt evt data data data data data data data Obj Obj Obj Obj Obj Obj Ticker Ticker Ticker time video bubbles cancelable Mouse Mouse tx tx ty ty skew skew skew skew skew skew skew skew skew skew skew skew angle angle angle angle angle angle angle angle angle angle visible alpha alpha shadow composite Operation composite Operation composite Operation matrix matrix matrix matrix matrix matrix matrix matrix matrix matrix matrix matrix width width width width width width width width height height height height height height height height hit Label label label label label Sprite Sheet Sprite Sheet Index img img img img img src src src src src src obj error ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx colors colors colors colors ratios ratios ratios ratios x0 x0 x0 x0 x0 x0 y0 y0 y0 y0 y0 y0 x1 x1 x1 x1 x1 x1 x1 y1 y1 y1 y1 y1 y1 y1 r0 r0 r0 r1 r1 r1 repetition repetition radius radius radius radius command params TR BR BL TL ym ym ym xm xm xe xe xe ye ye ye Display Display mtx mtx mtx mtx mtx mtx mtx mtx mtx scale scale options options options options pt pt evt Obj evt Obj evt Obj evt Obj evt Obj evt Obj evt Obj ignore Transform ignore Transform ignore Transform ignore Transform min min Container Container ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache child child child child child child child child child child silent silent index index index index index index index sort arr arr clone mouse active Listener bounds bounds canvas canvas Stage Stage props props frequency page page page page page page page page target target target target target target target target target target target Target Target clear clear clear owner Target Target Target Target Stage GL Stage GL gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl context manager container filter filter backup Width backup Height safe safe item item item found texture texture texture texture texture texture texture texture texture target Shader target Shader Buffer render Texture color background Color background Color mime Type target Vtx target Frag shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program vertex Shader fragment Shader texture Count insert shader shader shader shader str str str str str str str str str vertex Position Buffer vertex Position Buffer vertex Position Buffer vertices uv Position Buffer uv Position Buffer uv Position Buffer uvs texture Index Buffer texture Index Buffer indices alpha Buffer alpha Buffer alphas err err content dst src Filter src Filter src Filter concat Mtx Mtx Mtx container Render Mode previous Render Mode Bitmap Bitmap Animation Animation Animation Animation Animation Animation Animation Animation Sprite Sprite animation animation paused paused Shape Shape Bitmap Bitmap character character character sprite Sheet ss ss ss ss ss ss ss ss ss ss ss Movie Clip Movie Clip position Label position Label position Label pos raw Position jump offset offset offset Movie Clip Movie Clip Sprite Sheet Builder Sprite Sheet Builder source source source start end data pad pow max sc sc html DOM DOM Data Data quality Filter Filter radius radius iterations alpha Map Alpha Map Filter Alpha Map Filter map mask Alpha Mask Filter Alpha Mask Filter Color Filter Color Filter brightness brightness brightness contrast contrast contrast saturation saturation saturation hue hue hue limit Color Matrix Filter Color Matrix Filter color Matrix stage stage stage stage stage stage stage stage stage stage stage stage createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs extend extend promote index UID deprecate type type type type type target target target target target target target target current Target current Target Phase Phase bubbles cancelable time Stamp Prevented Prevented propagation Stopped propagation Stopped propagation Stopped propagation Stopped Propagation Stopped Propagation Stopped Propagation Stopped removed removed removed removed prevent prevent stop Propagation stop Propagation remove clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone listeners listeners listeners listeners capture Listeners capture Listeners capture Listeners add Listener add Listener add Listener remove Listener remove Listener remove Listener remove Listeners remove Listeners remove Listeners Listener Listener Listener dispatch dispatch dispatch dispatch dispatch Trigger Trigger initialize initialize initialize initialize initialize Dispatcher RAF SYNCHED RAF TIMEOUT timing Mode max Delta paused paused paused paused paused paused paused paused paused paused paused paused paused paused paused paused paused add Listener inited inited inited start Time start Time start Time paused Time paused Time paused Time ticks ticks paused Ticks interval interval Time Time Time Time Time Time times times times tick Times tick Times tick Times timer timer timer timer timer timer timer raf raf raf Interval Interval Interval Interval FPS FPS FPS FPS interval interval init init init Measured Tick Time Measured FPS Time Time Ticks handle Synch handle RAF handle Timeout setup Tick delta time run Time tick tick tick tick tick tick Time Ticker ready State ready State video canvas canvas width width width width width width width width width width width width width width width width width width width width width width width width width height height height height height height height height height height height height height height height height height height height height height height height height height video Ready Video Buffer stage stage raw raw raw raw pointer primary related Target localX localY isTouch local local Touch Mouse DEG RAD identity identity identity identity identity tx tx tx tx tx tx tx tx ty ty ty ty ty ty ty ty Values Values Values Values append append append prepend prepend append Matrix prepend Matrix append Transform prepend Transform rotate skew scale scale scale scale scale scale scale translate invert Identity equals transform Point scale scale scale scale scale scale scale scale scale scale rotation rotation rotation rotation rotation skew skew skew skew skew skew skew skew skew skew decompose copy copy copy copy Matrix2 visible visible visible visible visible visible alpha alpha alpha alpha alpha alpha alpha alpha alpha alpha alpha shadow shadow shadow shadow shadow shadow composite Operation composite Operation composite Operation composite Operation composite Operation composite Operation matrix matrix matrix Display Props offset offset polar interpolate Point pad union intersection intersects Empty Empty Rectangle Label Label Label play play play Pressed Pressed Pressed enabled enabled mouse Children mouse Children enabled enabled actions Enabled actions Enabled actions Enabled actions Enabled hit hit hit cursor cursor cursor cursor cursor cursor Enabled Enabled Enabled Enabled handle handle Helper color color offset offset Shadow complete complete complete animations animations animations data data data data data data load Count Height Height Width Width num num num reg reg reg reg spacing spacing margin margin Animations Animations animations animations Num Animation Bounds src src src src src src onload onerror rect rect rect rect rect reg reg reg reg reg reg reg reg reg reg reg reg reg reg speed speed speed speed speed parse Data handle Load handle Error calculate Sprite Sheet command command command command command command command stroke stroke stroke stroke stroke Style stroke Style stroke Style stroke Style Stroke Style Stroke Style Stroke Style stroke Dash stroke Dash stroke Dash stroke Dash Stroke Dash Stroke Dash Stroke Dash stroke Ignore Scale stroke Ignore Scale stroke Ignore Scale stroke Ignore Scale fill fill fill fill instructions instructions commit Index commit Index commit Index commit Index active Instructions active Instructions dirty dirty dirty dirty dirty store Index store Index store Index store Index RGB HSL BASE 64 STROKE CAPS MAP STROKE JOINTS MAP ctx Instructions Instructions instructions draw draw draw draw draw draw draw draw draw draw draw draw draw draw Path move line arc arc quadratic Curve bezier Curve Path clear clear clear begin Fill begin Linear Gradient Fill begin Radial Gradient Fill begin Bitmap Fill end Fill ignore Scale ignore Scale ignore Scale ignore Scale ignore Scale Stroke Style Stroke Dash begin Stroke begin Linear Gradient Stroke begin Radial Gradient Stroke begin Bitmap Stroke end Stroke curve draw Rect draw Rect draw Round Rect draw Round Rect Complex draw Circle draw Ellipse draw Poly Star decode Path store unstore mt lt bt qt cp lf rf bf ef ss sd ls rs bs es dr rr rc dc de dp update Instructions Fill Stroke Line exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec Move x1 x1 x1 y1 y1 y1 x2 y2 radius radius radius radius Arc start Angle end Angle anticlockwise Arc cpx cpy Quadratic Curve cp1x cp1y cp2x cp2y Bezier Curve Rect Path Begin Path style style style style style Fill fill Style fill Style fill Style fill Style colors colors ratios ratios x0 x0 y0 y0 props props props linear Gradient linear Gradient r0 r1 radial Gradient radial Gradient repetition bitmap bitmap path path path Stroke stroke Style stroke Style caps joints miter Limit miter Limit miter Limit Stroke Style line Width line Width line Width line Width line Cap line Join line Join segments Stroke Dash line Dash Offset EMPTY SEGMENTS radius TL radius TR radius BR radius BL Round Rect Circle Ellipse sides point Size angle Poly Star begin Cmd Graphics cache Canvas cache Canvas bitmap Cache bitmap Cache bitmap Cache bitmap Cache mouse Enabled mouse Enabled mouse Enabled tick Enabled tick Enabled transform Matrix transform Matrix snap Pixel snap Pixel filters filters mask mask mask props rectangle bounds bounds bounds bounds web Render GL Style web Render GL Style web Render GL Style web Render GL Style gl Mtx MOUSE EVENTS suppress Cross Domain Errors snap Pixel Enabled snap Pixel Enabled StageGL StageGL SPRITE StageGL BITMAP hit Test Canvas hit Test Context Stage Stage stage cache cache cache cache cache Visible Visible Visible Visible Visible Visible Visible Visible Visible global Alpha global Alpha global Composite Operation global Composite Operation global Composite Operation global Composite Operation global Composite Operation update Context auto Generated auto Generated auto Generated cache cache update Cache update Cache uncache uncache Cache Data URL Cache Data URL local Global local Global global Local global Local local Local local Local Transform Matrix Concatenated Matrix Concatenated Display Props hit Test hit Test hit Test Bounds Bounds Bounds Bounds Bounds Bounds Bounds Bounds Bounds Transformed Bounds Transformed Bounds Bounds update State update State update State clone Props clone Props clone Props clone Props shadow Color shadow Offset shadow Offset shadow apply Shadow test Hit Bounds Bounds Bounds transform Bounds Mouse Listener Display children children tick Children Num Children Num Children num Children add Child add Child add Child add Child remove Child remove Child remove Child remove Child remove Children remove Children Child Child sort Children Child Index index1 index1 index2 index2 swap Children swap Children Child Index Objects Point Point clone Children remove Child Objects Point test Mask Container auto Clear canvas mouse mouse mouse mouse snap Pixel Enabled mouse Bounds mouse Bounds tick Update mouse Move prevent Selection pointer Data pointer Count primary Pointer primary Pointer primary Pointer mouse Interval mouse Interval mouse Interval Stage Stage prev Stage prev Stage prev Stage nextStage nextStage Stage update update update invalid invalid invalid invalid invalid tick Data URL Data URL enable Mouse Listeners Listeners enable Events DOM left left left bottom bottom Rect Pointer Data handle Mouse Move handle Pointer Move Bounds pos Evt Obj update Pointer Position handle Mouse handle Pointer handle Mouse handle Pointer mouse mouse mouse Target test Mouse handle Click dispatch Mouse Stage vocal Debug Cache Controlled Cache Controlled preserve Buffer antialias transparent auto Purge auto Purge auto Purge auto Purge auto Purge direct Draw viewport Width viewport Width viewport Height viewport Height projection Matrix projection Matrix web Context GL web Context GL web Context GL Buffer Buffer Buffer clear Color clear Color clear Color clear Color max Batch Vertex Count active Shader active Shader active Shader active Shader active Shader active Shader active Shader main Shader main Shader vertices vertices vertex Position Buffer vertex Position Buffer uvs uvs uv Position Buffer uv Position Buffer indices indices texture Index Buffer texture Index Buffer alphas alphas alpha Buffer alpha Buffer buffer Texture Output buffer Texture Output buffer Texture Output buffer Texture Output buffer Texture Output buffer Texture Output buffer Texture Concat buffer Texture Concat buffer Texture Concat buffer Texture Concat buffer Texture Concat buffer Texture Temp buffer Texture Temp buffer Texture Temp buffer Texture Temp batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Temp batch Texture Temp batch Texture Temp batch Texture Temp batch Texture Temp batch Texture Temp built Shaders texture Dictionary texture Dictionary texture Ds texture Ds batch Textures batch Textures base Textures base Textures gpu Texture Count gpu Texture Count gpu Texture Max gpu Texture Max batch Texture Count batch Texture Count batch Texture Count Texture Insert Texture Insert Texture Insert render Mode render Mode Render Render batch Vertex Count batch Vertex Count batch Vertex Count batch Vertex Count batch batch draw draw draw slot Blacklist Tracked Canvas cache Container uv Rect build Rects UV Web Active GL color Obj VERTEX PROPERTY COUNT INDICIES CARD MAX BATCH SIZE WEBGL MAX INDEX NUM UV RECT COVER VERT COVER UV REGULAR VARYING HEADER REGULAR VERTEX HEADER REGULAR FRAGMENT HEADER REGULAR VERTEX BODY REGULAR FRAGMENT BODY COVER VARYING HEADER COVER VERTEX HEADER COVER FRAGMENT HEADER COVER VERTEX BODY COVER FRAGMENT BODY BLEND FRAGMENT SIMPLE BLEND FRAGMENT COMPLEX BLEND FRAGMENT COMPLEX CAP BLEND FRAGMENT OVERLAY UTIL BLEND FRAGMENT HSL UTIL shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader src RGB src RGB src RGB src RGB src RGB src RGB src RGB src RGB src RGB src RGB src src src src src src src src src src dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst dst dst dst dst dst dst dst dst dst dst dst eq eq eq BLEND SOURCES isWebGL autoPurge autoPurge Web GL depth stencil premultiplied Alpha antialias antialias preserve Drawing Buffer initialize Web GL batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason cache Draw store store store store store store store store store store release Texture purge Textures update Viewport built Shader built Shader Filter Shader Base Texture resize Texture render Texture Render Buffer Texture Texture Params Clear Color update Drawing Surface Safe Texture clear Buffer viewport Width viewport Height fetch Web Context GL vertex Position Attribute uv Position Attribute sampler Uniform sampler Uniform texture Index Attribute alpha Attribute sampler Data Matrix Uniform type fetch Shader Program create Shader item Size item Size item Size item Size num Items num Items num Items num Items create Buffers init Materials Canvas src Path store Data Data load Texture POT update Texture Data found active Index insert Texture Batch kill Texture Cover Mix Shader Params eq RGB Mode Mode update Render Mode draw Content draw Cover counter Matrix counter Matrix align Target Cache GL uv Rect V2 V2 V1 V1 append Batch Batch Render render Batch render Cover Stage GL source Rect source Rect source Rect Bitmap current current current current current current current Animation current Animation current Animation current Animation sprite Sheet sprite Sheet sprite Sheet sprite Sheet sprite Sheet sprite Sheet sprite Sheet current Animation current Animation current Animation current Animation current Animation animation animation animation animation current current current current current current skip Advance skip Advance skip Advance skip Advance stop stop Play Play Stop Stop advance advance normalize dispatch Animation End Sprite graphics Shape font font Align Align Align Baseline Baseline Baseline max Width max Width max Width outline outline line Height line Height line Height line Height line Height line Height working Context working Context start center end OFFSETS hanging middle alphabetic ideographic OFFSETS Measured Width Measured Line Height Measured Height lines Offset Metrics prep Context draw draw Line Measured Width letter Spacing letter Spacing letter Spacing space Width space Width space Width Props Props Props Stage Stage Stage draw Action draw Action draw Action max Pool Size sprite Pool Index Line Height Space Width update Bitmap labels labels mode start Position loop loop auto Bounds Ticks timeline synch Offset synch Offset raw Position raw Position raw Position bound resolveState managed INDEPENDENT SINGLE SYNCHED inited inited Labels Labels Current Label Current Label Duration Duration current Label total duration update Timeline raw Position render resolve State State add Managed Child Movie Clip priority install step change working Canvas extract add Flipped merge Alpha tmp flip Sprite Sheet Utils max Height padding time Slice time Slice progress progress progress progress progress Index index index timer timer timer scale scale ERR DIMENSIONS ERR RUNNING source funct data index index add add Animation label add Movie Clip build build Async stop Async img img start Build setup Movie Clip Size fill Row end Build run draw Sprite Sheet Builder position Transform Origin Moz Transform Origin ms Transform Origin Webkit Transform Origin transform Origin html visibility ms Transform Transform Webkit Transform transform Moz Transform opacity handle Draw End DOM Context Context multi Pass VTX SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY Valid Source shader Param Setup shader Param Setup shader Param Setup shader Param Setup shader Param Setup shader Param Setup apply Filter apply Filter apply Filter apply Filter apply Filter apply Filter apply Filter Filter filter Count filter Count filter filter filter filter disabled disabled cache Canvas cache Canvas cache Canvas cache Canvas cache Canvas stage GL stage GL stage GL stage GL stage GL cache Data URLID cache Data URLID cache Data URLID cache Data URL cache Data URL cache Data URL draw Width draw Width draw Height draw Height bound Rect disabled disabled disabled disabled disabled disabled disabled Filter Bounds filter Counter options define release Filter GL transparent update Surface draw Cache apply Filters Bitmap Cache Table Table Table Table Quality Quality FRAG SHADER TEMPLATE Quality quality Quality Shader compiled Shader Shader quality Table update Shader MUL TABLE SHG TABLE Filter alpha Map map map map Ctx map Ctx map Texture map Texture map Texture map Texture pixel Start prep Alpha Map Alpha Map Filter Alpha Mask Filter red Multiplier green Multiplier blue Multiplier alpha Multiplier red Offset green Offset blue Offset alpha Offset Color Filter DELTA INDEX IDENTITY MATRIX create Sepia Preset create Invert Preset create Greyscale Preset Color adjust Color adjust Brightness adjust Offset adjust Contrast adjust Saturation adjust Hue concat multiply Matrix clean fix Matrix Color Matrix Color Matrix Filter Supported pointers multitouch count touch enable disable IOS enable IOS disable IOS handleEvent ms Touch Action touch Action active Ds enable disable handleEvent handle Start handle Move handle End Touch Easel JS version build UID Dispatcher Ticker Video Buffer Mouse Matrix2 Display Props Point Rectangle Helper Shadow Sprite Sheet Graphics Display Container Stage Stage GL Bitmap Sprite Shape Bitmap Movie Clip Movie Clip Sprite Sheet Utils Sprite Sheet Builder DOM Filter Bitmap Cache Filter Alpha Map Filter Alpha Mask Filter Color Filter Color Matrix Color Matrix Filter Touch arr arr arr arr arr arr listeners listeners listeners listeners list list list capture Listeners ttl times times mode paused paused time elapsed Time max Delta canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas canvas video ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx a1 a1 a1 a1 b1 b1 b1 c1 c1 c1 d1 d1 tx1 tx1 cos cos cos sin sin sin skew skew delta x1 x1 y1 y1 x2 x2 y2 y2 type type type data data data data data data data data img img img img img img src src src anim anim obj error max Count Width Height spacing margin imgs imgs img img instr instr instrs instructions param Count params base64 fi pl Count num sign active commit Index ll mtx mtx mtx mtx mtx mtx mtx mtx mtx mtx mtx mtx max TL TR BR BL TL TR BR BL ox oy xe ye xm ym radius angle sides ps Stage cache mask mask tx tx ty ty hit hit cache Canvas cache Canvas scale ls ls width width height height height min max min max evts Content Content Content Content Content Content Content child child child child child par par silent silent indx good good kids kids kids kids kids kids kids o1 o2 pt pt clone children hit result result result props props props props props bounds bounds rect rect rect rect rect rect rect rect rect rect rect rect evt Obj composite Operation data URL styles pad pad pad pad Stage Stage Stage Stage Stage Bounds target target target target target target target Target Target common cursor List Target evt evt evt premultiply transparent antialias preserve Buffer auto Purge start start start end end options gl gl gl gl gl gl gl gl gl gl gl gl gl gl cc adjust adjust toggle found dict item item success target Shader texture texture texture texture render Texture Buffer vertex Shader fragment Shader shader Program shader Program shader Program samplers insert shader group Count vertex Position Buffer vertex Position Buffer vertex Position Buffer vertices vertices uv Position Buffer uv Position Buffer uv Position Buffer uvs uvs texture Index Buffer texture Index Buffer indices alpha Buffer alpha Buffer alphas alphas tex store NPOT err found shader Backup black List Backup Texture Slot Texture Slot Backup Backup Backup Backup container container filter Count filter Count flip filter filter Mtx Mtx Cache tex V1 V2 fps fps animation speed anim changed col col line Height line Height paint max count count hard Lines str str words jl word index index change space line ss ss pool child Index num Kids Space character independent pos pos synced tl tl tl tweens tween offset il fl sfx names al rects base Index duration labels lbls label pad data ae pow max sc sc source rx ry rh rw ts complete source Rect style style stage stage visibility Props Mtx Data filters filters test filter Bounds surface surface surface surface error stage GL web GL Change Change Change EDGE factor radius radius iterations px yp yi yw pr pg pb pa divx divy w1 h1 rxp1 ryp1 ssx sx ssy sy si stx mty sty ms map map img Data lum lum lum lum lum lum cos Val sin Val val mat color Matrix m0 m1 m2 m3 m4 m5 m6 m7 m8 m9 m10 m11 m12 m13 m14 m15 m16 m17 m18 m19 touches touch ids ids ids type type bubbles bubbles cancelable cancelable video stage stage pointer primary raw raw related Target tx ty visible alpha shadow composite Operation matrix matrix width height target Label Label Label play hit hit Label color color offset offset data canvas canvas options Uri sprite Sheet sprite Sheet Animation graphics font props html quality alpha Map mask red Multiplier green Multiplier blue Multiplier alpha Multiplier red Offset green Offset blue Offset alpha Offset brightness contrast saturation hue type type type type type type listener listener Capture Capture scope evt evt evt evt evt data data data data data data data Obj Obj Obj Obj Obj Obj Ticker Ticker Ticker time video bubbles cancelable Mouse Mouse tx tx ty ty skew skew skew skew skew skew skew skew skew skew skew skew angle angle angle angle angle angle angle angle visible alpha shadow composite Operation composite Operation composite Operation matrix matrix matrix matrix matrix matrix matrix matrix matrix matrix matrix matrix width width width width width width height height height height height height hit Label label label label label Sprite Sheet Sprite Sheet Index img img img img img src src src src src obj error ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx ctx colors colors colors colors ratios ratios ratios ratios x0 x0 x0 x0 x0 x0 y0 y0 y0 y0 y0 y0 x1 x1 x1 x1 x1 x1 x1 y1 y1 y1 y1 y1 y1 y1 r0 r0 r0 r1 r1 r1 repetition repetition radius radius radius radius command params TR BR BL TL ym ym ym xm xm xe xe xe ye ye ye Display Display mtx mtx mtx mtx mtx mtx mtx mtx mtx scale scale options options options options pt pt evt Obj evt Obj evt Obj evt Obj evt Obj evt Obj evt Obj ignore Transform ignore Transform ignore Transform ignore Transform min min Container Container ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache ignore Cache child child child child child child child child child child silent silent index index index index index index sort arr arr clone mouse active Listener bounds bounds canvas canvas Stage Stage props props frequency page page page page page page page page target target target target target target target target target target target target target target target target Target Target clear clear clear owner Target Target Target Target Stage GL Stage GL gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl adjust context filters filters manager manager item item item count target Shader target Shader filter filter texture texture texture texture texture texture texture texture texture Buffer render Texture render Texture render Texture target Vtx target Frag shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program vertex Shader fragment Shader samplers insert shader shader shader shader str str str str str str str str str vertex Position Buffer vertex Position Buffer vertex Position Buffer vertices uv Position Buffer uv Position Buffer uv Position Buffer uvs texture Index Buffer texture Index Buffer indices alpha Buffer alpha Buffer alphas err err tex scene Graph Texture Slot Texture Slot container container container Backup Backup Backup Backup Backup Backup flip flip concat Mtx Mtx Mtx Bitmap Bitmap Animation Animation Animation Animation Animation Animation Animation Animation Sprite Sprite animation animation paused paused Shape Shape Bitmap Bitmap character character character sprite Sheet ss ss ss ss ss ss ss ss ss ss ss Movie Clip Movie Clip position Label position Label position Label pos raw Position jump offset offset offset Movie Clip Movie Clip Sprite Sheet Builder Sprite Sheet Builder source source source start end data pad pow max sc sc html DOM DOM Data Data target target target target quality Filter Filter radius radius iterations Alpha Map Filter Alpha Map Filter map Alpha Mask Filter Alpha Mask Filter Color Filter Color Filter brightness brightness brightness contrast contrast contrast saturation saturation saturation hue hue hue limit Color Matrix Filter Color Matrix Filter color Matrix stage stage stage stage stage stage stage stage stage stage stage stage createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs createjs extend extend promote index UID deprecate type type type type type target target target target target target target target current Target current Target Phase Phase bubbles cancelable time Stamp Prevented Prevented propagation Stopped propagation Stopped propagation Stopped propagation Stopped Propagation Stopped Propagation Stopped Propagation Stopped removed removed removed removed prevent prevent stop Propagation stop Propagation remove clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone clone listeners listeners listeners listeners capture Listeners capture Listeners capture Listeners add Listener add Listener add Listener remove Listener remove Listener remove Listener remove Listeners remove Listeners remove Listeners Listener Listener Listener dispatch dispatch dispatch dispatch dispatch Trigger Trigger initialize initialize initialize initialize initialize Dispatcher RAF SYNCHED RAF TIMEOUT timing Mode max Delta paused paused paused paused paused paused paused paused paused paused paused paused paused paused paused paused paused add Listener inited inited inited start Time start Time start Time paused Time paused Time paused Time ticks ticks paused Ticks interval interval Time Time Time Time Time Time times times times tick Times tick Times tick Times timer timer timer timer timer timer timer raf raf raf Interval Interval Interval Interval FPS FPS FPS FPS interval interval init init init Measured Tick Time Measured FPS Time Time Ticks handle Synch handle RAF handle Timeout setup Tick delta time run Time tick tick tick tick tick tick Time Ticker ready State ready State video canvas canvas width width width width width width width width width width width width width width width width width width width width width width width width width height height height height height height height height height height height height height height height height height height height height height height height height height video Ready Video Buffer stage stage raw raw raw raw pointer primary related Target localX localY isTouch local local Touch Mouse DEG RAD identity identity identity identity identity tx tx tx tx tx tx tx tx ty ty ty ty ty ty ty ty Values Values Values Values append append append prepend prepend append Matrix prepend Matrix append Transform prepend Transform rotate skew scale scale scale scale scale scale scale translate invert Identity equals transform Point scale scale scale scale scale scale scale scale scale scale rotation rotation rotation rotation rotation skew skew skew skew skew skew skew skew skew skew decompose copy copy copy copy Matrix2 visible visible visible visible visible visible alpha alpha alpha alpha alpha alpha alpha alpha alpha shadow shadow shadow shadow shadow shadow composite Operation composite Operation composite Operation composite Operation composite Operation composite Operation matrix matrix matrix Display Props Point pad union intersection intersects Empty Empty Rectangle Label Label Label play play play Pressed Pressed Pressed enabled enabled mouse Children mouse Children enabled enabled actions Enabled actions Enabled actions Enabled actions Enabled hit hit hit cursor cursor cursor cursor cursor cursor Enabled Enabled Enabled Enabled handle handle Helper color color offset offset Shadow complete complete complete animations animations animations data data data data data data load Count Height Height Width Width num num num reg reg reg reg spacing spacing margin margin Animations Animations animations animations Num Animation Bounds src src src src src src src onload onerror rect rect rect rect rect reg reg reg reg reg reg reg reg reg reg reg reg reg reg speed speed speed speed speed parse Data handle Load handle Error calculate Sprite Sheet command command command command command command command stroke stroke stroke stroke stroke Style stroke Style stroke Style stroke Style Stroke Style Stroke Style Stroke Style stroke Dash stroke Dash stroke Dash stroke Dash Stroke Dash Stroke Dash Stroke Dash stroke Ignore Scale stroke Ignore Scale stroke Ignore Scale stroke Ignore Scale fill fill fill fill instructions instructions commit Index commit Index commit Index commit Index active Instructions active Instructions dirty dirty dirty dirty dirty store Index store Index store Index store Index RGB HSL BASE 64 STROKE CAPS MAP STROKE JOINTS MAP ctx Instructions Instructions instructions draw draw draw draw draw draw draw draw draw draw draw draw draw Path move line arc arc quadratic Curve bezier Curve Path clear clear clear begin Fill begin Linear Gradient Fill begin Radial Gradient Fill begin Bitmap Fill end Fill ignore Scale ignore Scale ignore Scale ignore Scale ignore Scale Stroke Style Stroke Dash begin Stroke begin Linear Gradient Stroke begin Radial Gradient Stroke begin Bitmap Stroke end Stroke curve draw Rect draw Rect draw Round Rect draw Round Rect Complex draw Circle draw Ellipse draw Poly Star decode Path store unstore mt lt bt qt cp lf rf bf ef ss sd ls rs bs es dr rr rc dc de dp update Instructions Fill Stroke Line exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec Move x1 x1 x1 y1 y1 y1 x2 y2 radius radius radius radius Arc start Angle end Angle anticlockwise Arc cpx cpy Quadratic Curve cp1x cp1y cp2x cp2y Bezier Curve Rect Path Begin Path style style style style style Fill fill Style fill Style fill Style fill Style colors colors ratios ratios x0 x0 y0 y0 props props props linear Gradient linear Gradient r0 r1 radial Gradient radial Gradient repetition bitmap bitmap path path path Stroke stroke Style stroke Style caps joints miter Limit miter Limit miter Limit Stroke Style line Width line Width line Width line Width line Cap line Join line Join segments offset Stroke Dash line Dash Offset EMPTY SEGMENTS radius TL radius TR radius BR radius BL Round Rect Circle Ellipse sides point Size angle Poly Star begin Cmd Graphics cache Canvas cache Canvas cache Canvas cache Canvas cache Canvas cache Canvas cache Canvas cache Canvas bitmap Cache bitmap Cache bitmap Cache mouse Enabled mouse Enabled mouse Enabled tick Enabled tick Enabled transform Matrix transform Matrix snap Pixel snap Pixel filters filters mask mask mask props rectangle bounds bounds bounds bounds web Render GL Style web Render GL Style web Render GL Style MOUSE EVENTS suppress Cross Domain Errors snap Pixel Enabled snap Pixel Enabled StageGL StageGL SPRITE StageGL BITMAP hit Test Canvas hit Test Context Stage Stage stage cache cache cache cache cache Visible Visible Visible Visible Visible Visible Visible Visible Visible global Alpha global Alpha global Composite Operation global Composite Operation global Composite Operation global Composite Operation global Composite Operation update Context cache cache update Cache update Cache uncache uncache Cache Data URL Cache Data URL local Global local Global global Local global Local local Local local Local Transform Matrix Concatenated Matrix Concatenated Display Props hit Test hit Test hit Test Bounds Bounds Bounds Bounds Bounds Bounds Bounds Bounds Transformed Bounds Transformed Bounds Bounds update State update State update State clone Props clone Props clone Props clone Props shadow Color shadow Offset shadow Offset shadow apply Shadow test Hit Bounds Bounds Bounds transform Bounds Mouse Listener Display children children tick Children Num Children Num Children num Children add Child add Child add Child add Child remove Child remove Child remove Child remove Child remove Children remove Children Child Child sort Children Child Index index1 index1 index2 index2 swap Children swap Children Child Index Objects Point Point clone Children remove Child Objects Point test Mask Container auto Clear canvas mouse mouse mouse mouse snap Pixel Enabled mouse Bounds mouse Bounds tick Update mouse Move prevent Selection pointer Data pointer Count primary Pointer primary Pointer primary Pointer mouse Interval mouse Interval mouse Interval Stage Stage prev Stage prev Stage prev Stage nextStage nextStage Stage update update update tick Data URL enable Mouse Listeners Listeners enable Events DOM left left left bottom bottom Rect Pointer Data handle Mouse Move handle Pointer Move Bounds pos Evt Obj update Pointer Position handle Mouse handle Pointer handle Mouse handle Pointer mouse mouse mouse Target test Mouse handle Click dispatch Mouse Stage vocal Debug preserve Buffer antialias transparent premultiply auto Purge auto Purge auto Purge auto Purge auto Purge viewport Width viewport Width viewport Height viewport Height projection Matrix projection Matrix projection Matrix web Context GL web Context GL web Context GL clear Color max Cards Batch active Shader active Shader active Shader active Shader active Shader active Shader vertices vertices vertex Position Buffer vertex Position Buffer uvs uvs uv Position Buffer uv Position Buffer indices indices texture Index Buffer texture Index Buffer alphas alphas alpha Buffer alpha Buffer texture Dictionary texture Dictionary texture Ds texture Ds batch Textures batch Textures base Textures base Textures batch Texture Count batch Texture Count batch Texture Count batch Texture Count Texture Insert Texture Insert Texture Insert batch batch batch batch draw draw slot Blacklist slot Blacklist Drawing Tracked Canvas Cache Controlled Cache Controlled Cache Controlled cache Container uv Rect build Rects UV Web Active GL VERTEX PROPERTY COUNT INDICIES CARD MAX BATCH SIZE WEBGL MAX INDEX NUM UV RECT COVER VERT COVER UV COVER UV FLIP REGULAR VARYING HEADER REGULAR VERTEX HEADER REGULAR FRAGMENT HEADER REGULAR VERTEX BODY REGULAR FRAGMENT BODY REGULAR FRAG COLOR NORMAL REGULAR FRAG COLOR PREMULTIPLY PARTICLE VERTEX BODY PARTICLE FRAGMENT BODY COVER VARYING HEADER COVER VERTEX HEADER COVER FRAGMENT HEADER COVER VERTEX BODY COVER FRAGMENT BODY isWebGL autoPurge autoPurge Web GL depth depth stencil antialias antialias premultiplied Alpha preserve Drawing Buffer max Texture Slots initialize Web GL cache Draw protect Texture Slot rt rt RT RT Target Render Texture store store store store store store store store release Texture purge Textures update Simultaneous Texture Count projection Matrix Flip update Viewport built Shader built Shader Filter Shader Base Texture resize Texture render Texture Buffer Buffer Render Buffer Texture Texture Params Clear Color viewport Width viewport Height fetch Web Context GL type vertex Position Attribute vertex Position Attribute uv Position Attribute uv Position Attribute sampler Uniform sampler Uniform upright Uniform texture Index Attribute alpha Attribute sampler Data Matrix Uniform fetch Shader Program create Shader item Size item Size item Size item Size num Items num Items num Items num Items create Buffers init Textures Canvas store Data Data Data load Texture POT invalid invalid update Texture Data batch Reason batch Reason batch Reason batch Card Count batch Card Count batch Card Count found active Index insert Texture Batch kill Texture backup Textures backup Textures backup Batch Textures batch Draw cache Draw draw Filters gl Mtx gl Mtx uv Rect V2 V2 V1 V1 append Batch Group draw Buffers draw Cover Stage GL source Rect source Rect source Rect Bitmap current current current current current current current Animation current Animation current Animation current Animation sprite Sheet sprite Sheet sprite Sheet sprite Sheet sprite Sheet sprite Sheet sprite Sheet current Animation current Animation current Animation current Animation current Animation animation animation animation animation current current current current current current skip Advance skip Advance skip Advance skip Advance stop stop Play Play Stop Stop advance advance normalize dispatch Animation End Sprite graphics Shape font font Align Align Align Baseline Baseline Baseline max Width max Width max Width outline outline line Height line Height line Height line Height line Height line Height working Context working Context start center end OFFSETS hanging middle alphabetic ideographic OFFSETS Measured Width Measured Line Height Measured Height lines Offset Metrics prep Context draw draw Line Measured Width letter Spacing letter Spacing letter Spacing space Width space Width space Width Props Props Props Stage Stage Stage draw Action draw Action draw Action max Pool Size sprite Pool Index Line Height Space Width update Bitmap labels labels mode start Position loop loop auto Bounds Ticks timeline synch Offset synch Offset raw Position raw Position raw Position bound resolveState managed INDEPENDENT SINGLE SYNCHED inited inited Labels Labels Current Label Current Label Duration Duration current Label total duration update Timeline raw Position render resolve State State add Managed Child Movie Clip priority install step change working Canvas extract add Flipped merge Alpha tmp flip Sprite Sheet Utils max Height padding time Slice time Slice progress progress progress progress progress Index index index timer timer timer scale scale ERR DIMENSIONS ERR RUNNING source funct data index index add add Animation label add Movie Clip build build Async stop Async img img start Build setup Movie Clip Size fill Row end Build run draw Sprite Sheet Builder position Transform Origin Moz Transform Origin ms Transform Origin Webkit Transform Origin transform Origin html visibility ms Transform Transform Webkit Transform transform Moz Transform opacity handle Draw End DOM Context Context multi Pass VTX SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY FRAG SHADER BODY shader Param Setup shader Param Setup shader Param Setup shader Param Setup shader Param Setup shader Param Setup apply Filter apply Filter apply Filter apply Filter apply Filter apply Filter apply Filter Filter filter filter filter filter cache Data URLID cache Data URLID cache Data URLID cache Data URL cache Data URL cache Data URL draw Width draw Width draw Height draw Height Filter Bounds options define web Cache GL web Cache GL web Cache GL web Cache GL release transparent update Surface draw Cache apply Filters Bitmap Cache Table Table Table Table Quality Quality FRAG SHADER TEMPLATE Quality quality Quality Shader Shader quality Table update Shader MUL TABLE SHG TABLE Filter alpha Map alpha Map alpha Map alpha Map map Data map Data map Data map Data map Texture map Texture map Texture prep Alpha Map Alpha Map Filter Alpha Mask Filter red Multiplier green Multiplier blue Multiplier alpha Multiplier red Offset green Offset blue Offset alpha Offset Color Filter DELTA INDEX IDENTITY MATRIX Color adjust Color adjust Brightness adjust Contrast adjust Saturation adjust Hue concat multiply Matrix clean fix Matrix Color Matrix Color Matrix Filter Supported pointers multitouch count touch enable disable IOS enable IOS disable IOS handleEvent ms Touch Action touch Action active Ds enable disable handleEvent handle Start handle Move handle End Touch Easel JS version build type bubbles cancelable createjs type target current Target Phase bubbles cancelable time Stamp Prevented Prevented propagation Stopped propagation Stopped propagation Stopped Propagation Stopped Propagation Stopped removed removed prevent stop Propagation stop Propagation remove clone Dispatcher arr arr listeners listeners listeners listeners list capture Listeners type type type listener listener Capture Capture scope evt data Obj Obj Obj Obj Obj Obj createjs listeners listeners listeners capture Listeners capture Listeners capture Listeners add Listener add Listener remove Listener remove Listener remove Listeners remove Listeners Listener Listener dispatch dispatch dispatch dispatch Trigger Trigger initialize type target current Target Phase removed removed Dispatcher Ticker ttl times times mode paused time elapsed Time max Delta Ticker Ticker Ticker time createjs RAF SYNCHED RAF TIMEOUT timing Mode max Delta paused paused remove Listener remove Listeners dispatch Listener listeners add Listener add Listener inited inited inited start Time start Time start Time paused Time paused Time paused Time ticks ticks paused Ticks interval interval Time Time Time Time times times times tick Times tick Times tick Times timer timer timer timer timer timer timer raf raf raf Interval Interval Interval Interval FPS FPS FPS FPS interval interval init Measured Tick Time Measured FPS Time Time Ticks handle Synch handle RAF handle Timeout setup Tick delta time run Time tick Time Ticker createjs deprecate createjs extend createjs index createjs promote Bitmap Content Content img rect rect x1 y1 x2 y2 Uri Bitmap Bitmap ctx ignore Cache img img x1 y1 createjs src src source Rect source Rect web Render GL Style initialize Visible draw Bounds clone Bitmap Bitmap Content index index change space line ss pool kids child Index num Kids Space character sprite Sheet Bitmap Bitmap ctx ctx ignore Cache ignore Cache character character character sprite Sheet index index ss ss ss ss ss ss ss ss ss ss ss createjs sprite Sheet sprite Sheet sprite Sheet line Height line Height line Height letter Spacing letter Spacing letter Spacing space Width space Width space Width Props Stage draw Action max Pool Size sprite Pool draw Bounds Visible clone remove Children remove Child remove Child add Child add Child update State clone Props Index Line Height Space Width update Bitmap Container Content list child child child child child par par silent silent indx good good kids kids kids kids kids o1 o2 arr arr pt pt clone ctx ctx children hit result props mask mtx mtx bounds rect Container Container ctx ctx ctx ctx ctx ctx ctx ignore Cache child child child child child child child child child silent silent index index index index sort arr arr evt Obj evt Obj clone mouse active Listener mtx mtx mtx mtx bounds matrix matrix ignore Transform createjs children mouse Children tick Children Num Children Num Children num Children initialize Visible draw add Child add Child remove Child remove Child remove Children Child Child sort Children Child Index index1 index1 index2 index2 swap Children swap Children Child Index hit Test Objects Point Point Bounds Transformed Bounds clone tick clone Children remove Child alpha global Alpha Objects Point fill Style test Mask Bounds Container DOM style style stage props mtx visibility Props Mtx str html html DOM DOM evt Obj mtx mtx createjs mouse Enabled position Transform Origin Moz Transform Origin ms Transform Origin Webkit Transform Origin transform Origin html Props Props Stage Stage draw Action draw Action Visible draw cache uncache update Cache hit Test local Global global Local local Local clone tick visibility ms Transform Transform Webkit Transform transform Moz Transform opacity alpha handle Draw End DOM Display canvas Stage cache cache mask mtx mtx mtx mtx mtx tx tx ty ty ctx hit hit ls width height min max min max evts Display Display ctx ctx ctx ctx ctx mtx mtx mtx tx ty width width height height scale options composite Operation type encoder Options pt pt matrix matrix matrix evt Obj ignore Transform min min createjs alpha alpha cache Canvas bitmap Cache bitmap Cache bitmap Cache mouse Enabled mouse Enabled tick Enabled tick Enabled reg reg reg reg reg reg rotation rotation rotation scale scale scale scale scale scale scale scale skew skew skew skew skew skew shadow shadow visible visible transform Matrix composite Operation composite Operation snap Pixel snap Pixel filters filters mask mask hit hit cursor cursor props rectangle bounds bounds bounds bounds web Render GL Style web Render GL Style gl Mtx MOUSE EVENTS suppress Cross Domain Errors snap Pixel Enabled StageGL StageGL SPRITE StageGL BITMAP hit Test Canvas hit Test Context height width Stage Stage stage cache cache scale Visible draw global Alpha global Composite Operation update Context auto Generated cache update Cache uncache Cache Data URL local Global global Local local Local Transform Matrix Concatenated Matrix Concatenated Display Props hit Test Bounds Transformed Bounds Bounds clone update State clone Props shadow Color shadow Offset shadow Offset shadow apply Shadow target Propagation Stopped propagation Stopped tick test Hit Bounds transform Bounds Mouse Listener Display Graphics canvas instr instr instrs instructions param Count params base64 fi pl Count num sign active commit Index ll mtx max TL TR BR BL TL TR BR BL ox oy xe ye xm ym radius angle sides ps ctx ctx data colors colors colors colors ratios ratios ratios ratios x0 x0 x0 x0 x0 x0 y0 y0 y0 y0 y0 y0 x1 x1 x1 x1 x1 x1 y1 y1 y1 y1 y1 y1 r0 r0 r0 r1 r1 r1 repetition repetition radius radius radius radius command params TR BR BL TL ym ym ym xm xm xe xe xe ye ye ye angle angle angle angle angle angle createjs command command command command command command command stroke stroke stroke stroke stroke Style stroke Style stroke Style stroke Style Stroke Style Stroke Style Stroke Style stroke Dash stroke Dash stroke Dash stroke Dash Stroke Dash Stroke Dash Stroke Dash stroke Ignore Scale stroke Ignore Scale stroke Ignore Scale stroke Ignore Scale fill fill fill fill instructions instructions commit Index commit Index commit Index commit Index active Instructions active Instructions dirty dirty dirty dirty dirty store Index store Index store Index store Index RGB HSL BASE 64 STROKE CAPS MAP STROKE JOINTS MAP ctx height width width Instructions Instructions instructions Empty draw draw Path move line arc arc quadratic Curve bezier Curve rect Path clear begin Fill begin Linear Gradient Fill begin Radial Gradient Fill begin Bitmap Fill end Fill ignore Scale ignore Scale ignore Scale ignore Scale ignore Scale Stroke Style Stroke Dash begin Stroke begin Linear Gradient Stroke begin Radial Gradient Stroke begin Bitmap Stroke end Stroke curve draw Rect draw Round Rect draw Round Rect Complex draw Circle draw Ellipse draw Poly Star append decode Path store unstore clone mt lt bt qt cp lf rf bf ef ss sd ls rs bs es dr rr rc dc de dp update Instructions Fill Stroke Line exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec exec Move x1 x1 x1 y1 y1 y1 x2 y2 radius radius radius radius Arc start Angle end Angle anticlockwise Arc cpx cpy Quadratic Curve cp1x cp1y cp2x cp2y Bezier Curve Rect Path Begin Path style style style style style matrix Fill fill Style colors colors ratios ratios x0 x0 y0 y0 type type type props props props linear Gradient linear Gradient r0 r1 radial Gradient radial Gradient repetition bitmap bitmap path path path Stroke stroke Style caps joints miter Limit miter Limit Stroke Style line Width line Cap line Join segments offset Stroke Dash line Dash Offset EMPTY SEGMENTS radius TL radius TR radius BR radius BL Round Rect Circle Ellipse sides point Size angle Poly Star begin Cmd Graphics Movie Clip Movie Clip independent fps pos pos synced tl tl tl tweens tween target target offset kids props bounds props Movie Clip Movie Clip ctx ctx ignore Cache ignore Cache position Label position Label position Label evt Obj pos raw Position jump target target offset offset offset child bounds matrix matrix ignore Transform ignore Transform Movie Clip Movie Clip createjs labels labels mode start Position loop loop current current current paused paused paused paused paused paused paused actions Enabled auto Bounds Ticks timeline synch Offset synch Offset raw Position raw Position raw Position bound resolveState managed INDEPENDENT SINGLE SYNCHED inited inited init init Labels Labels Current Label Current Label Duration Duration current Label total duration initialize Visible draw play stop Play Stop advance clone update State tick update Timeline raw Position render resolve State State add Managed Child Bounds Movie Clip priority install step change Shadow color offset offset createjs color offset offset identity clone Shadow Shape Content graphics Shape Shape ctx ctx ignore Cache createjs graphics Visible draw clone Shape Sprite Content rect fps animation paused speed anim evt changed data sprite Sheet Animation Animation Animation Animation Animation Animation Sprite Sprite ctx ignore Cache evt Obj animation animation paused paused evt createjs current current current current Animation current Animation current Animation current Animation paused paused paused paused paused paused paused sprite Sheet current Animation current Animation current Animation current Animation current Animation animation animation animation animation current current current current current current skip Advance skip Advance skip Advance skip Advance web Render GL Style initialize Visible draw play stop Play Stop advance Bounds clone clone Props tick normalize dispatch Animation End Sprite Sprite Sheet data img img src arr anim obj error max Count Width Height spacing margin imgs img img data data Sprite Sheet Sprite Sheet Index img src src src src obj error createjs complete complete complete animations animations data data load Count Height Height Width Width num num num reg reg reg reg spacing spacing margin margin Animations Animations animations Num Animation Bounds clone src src onload onerror rect rect reg reg reg reg speed speed speed parse Data handle Load handle Error calculate Sprite Sheet Stage ctx ctx ctx result evt Obj composite Operation data URL ls styles pad pad pad pad data Stage Stage Stage Stage Stage Bounds rect target target target target Target Target common cursor List Target list evt canvas canvas Stage Stage props ctx ctx ctx ignore Cache evt Obj evt evt encoder Options data frequency page page page page page page page page target target target target target target target Target Target clear clear clear owner Target Target Target Target type createjs auto Clear canvas mouse mouse mouse mouse draw Rect snap Pixel Enabled mouse Bounds mouse Bounds tick Update mouse Move prevent Selection pointer Data pointer Count primary Pointer primary Pointer primary Pointer mouse Interval mouse Interval mouse Interval Stage Stage prev Stage prev Stage prev Stage nextStage nextStage Stage snap Pixel Enabled update invalid draw tick handle clear global Composite Operation global Composite Operation fill Style Data URL enable Mouse Listeners Listeners enable Events DOM clone left left width height bottom Rect Pointer Data handle Mouse Move handle Pointer Move Bounds pos Evt Obj raw raw update Pointer Position handle Mouse target target handle Pointer handle Mouse handle Pointer mouse mouse mouse Target cursor cursor test Mouse handle Click dispatch Mouse Stage Stage GL start start end output options gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl ctx store Batch Output store Batch Output store Batch Concat store Batch Concat store Batch Temp store Batch Temp filter Count filters Left backup Width backup Height container filter swap swap found texture texture texture texture texture texture data data index dict item item target Shader width height render Texture Buffer clear Backup cc vertex Shader fragment Shader shader Program shader Program shader Program samplers texture Count insert shader group Count vertices uvs uvs indices alphas alphas stride micro success store NPOT err found blend Src shader Data mtx Mtx previous Render Mode Cache item Alpha shader Backup container Render Mode Mtx rect spacing cfg vpos tex vtx uv tex config config canvas options canvas batch Size Stage GL Stage GL options options options props ctx ctx gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl gl context ignore Cache ignore Cache ignore Cache target manager container filter filter backup Width backup Height safe safe item item item found index texture texture texture texture texture texture texture texture texture width width width height height height target Shader target Shader Buffer render Texture color background Color background Color mime Type encoder Options encoder Options alpha target Vtx target Frag shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program shader Program vertex Shader fragment Shader texture Count insert type shader shader shader shader str atr Buffer atr Buffer atr Buffer atr Buffer atr Buffer vertices uvs indices alphas micro err err content dst src Filter src Filter src Filter concat Mtx Mtx Mtx container Render Mode previous Render Mode createjs vocal Debug Cache Controlled preserve Buffer antialias transparent auto Purge auto Purge auto Purge auto Purge direct Draw viewport Width viewport Width viewport Height viewport Height projection Matrix projection Matrix web Context GL web Context GL web Context GL Buffer Buffer Buffer clear Color clear Color clear Color clear Color max Batch Vertex Count active Shader active Shader active Shader active Shader active Shader active Shader active Shader main Shader main Shader attribute Config active Config active Config active Config active Config buffer Texture Output buffer Texture Output buffer Texture Output buffer Texture Output buffer Texture Concat buffer Texture Concat buffer Texture Concat buffer Texture Temp buffer Texture Temp buffer Texture Temp batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Output batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Concat batch Texture Temp batch Texture Temp batch Texture Temp batch Texture Temp batch Texture Temp batch Texture Temp built Shaders texture Dictionary texture Dictionary texture Ds texture Ds batch Textures batch Textures base Textures base Textures gpu Texture Count gpu Texture Count gpu Texture Max gpu Texture Max batch Texture Count batch Texture Count batch Texture Count Texture Insert Texture Insert Texture Insert render Mode render Mode Render Render batch Vertex Count batch Vertex Count batch Vertex Count batch Vertex Count batch batch draw draw draw render Draw render Draw slot Blacklist Tracked Canvas cache Container uv Rect build Rects UV Web Active GL color Obj VERTEX PROPERTY COUNT INDICIES CARD MAX BATCH SIZE MIN BATCH SIZE WEBGL MAX INDEX NUM UV RECT COVER VERT COVER UV REGULAR VARYING HEADER REGULAR VERTEX HEADER REGULAR FRAGMENT HEADER REGULAR VERTEX BODY REGULAR FRAGMENT BODY COVER VARYING HEADER COVER VERTEX HEADER COVER FRAGMENT HEADER COVER VERTEX BODY COVER FRAGMENT BODY BLEND FRAGMENT SIMPLE BLEND FRAGMENT COMPLEX BLEND FRAGMENT COMPLEX CAP BLEND FRAGMENT OVERLAY UTIL BLEND FRAGMENT HSL UTIL shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader shader src RGB src RGB src RGB src RGB src RGB src RGB src RGB src RGB src RGB src RGB src src src src src src src src src src dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst RGB dst dst dst dst dst dst dst dst dst dst dst dst eq eq eq BLEND SOURCES isWebGL autoPurge autoPurge Web GL depth stencil premultiplied Alpha alpha alpha alpha antialias preserve Drawing Buffer invalid invalid invalid initialize Web GL update clear batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason batch Reason draw children transform Matrix cache Draw store store store store store store store store store store release Texture purge Textures update Viewport built Shader Filter Shader Base Texture width width width height height height resize Texture render Texture Render Buffer Texture Texture Params Clear Color Data URL update Drawing Surface Safe Texture clear Buffer viewport Width viewport Height fetch Web Context GL position Attribute uv Position Attribute sampler Uniform sampler Uniform texture Index Attribute alpha Attribute sampler Data Matrix Uniform type fetch Shader Program create Shader buffer buffer buffer buffer buffer buffer buffer buffer type type type type type type type type spacing spacing spacing spacing spacing spacing spacing spacing stride stride stride stride stride stride stride stride offset offset offset offset offset offset offset offset size size size size size size size size create Buffers init Materials Canvas src Path store Data Data load Texture POT update Texture Data found active Index insert Texture Batch kill Texture Cover Mix Shader Params eq RGB Mode Mode update Render Mode draw Content draw Cover counter Matrix align Target Cache bitmap Cache auto Generated GL uv Rect vtx vtx vtx vtx vtx vtx uv uv uv uv uv uv tex tex tex tex tex tex append Batch Batch Render render Batch render Cover Stage GL canvas Content col rect line Height line Height paint max count hard Lines str words jl word ctx font color ctx ctx ctx ctx ctx ctx ignore Cache str str str str str str str str createjs font font color Align Align Align Baseline Baseline Baseline max Width max Width outline outline line Height line Height line Height line Width line Width line Width working Context height height width width start left center end OFFSETS hanging middle alphabetic ideographic bottom OFFSETS Visible stroke Style fill Style draw Measured Width Measured Line Height Measured Height Bounds lines Offset Metrics clone clone Props line Join miter Limit prep Context draw draw Line Measured Width Mouse type bubbles cancelable stage stage pointer primary raw raw related Target type bubbles cancelable Mouse Mouse createjs stage stage raw raw pointer primary related Target localX localY isTouch local local Touch clone Mouse Aberration Filter Pixels Pixels width height red red grn grn blu blu red Pixel grn Pixel blu Pixel Dir Dir red Multiplier green Multiplier blue Multiplier original Mix alpha Max Dir Dir red Multiplier green Multiplier blue Multiplier original Mix alpha Max Aberration Filter Aberration Filter shader Program shader Program shader Program Dir Dir red Multiplier green Multiplier blue Multiplier original Mix alpha Max FRAG SHADER BODY shader Param Setup pixel apply Filter Aberration Filter Alpha Map Filter width height sample Data sample sample Width sample Height width Ratio height Ratio map canvas alpha Map alpha Map Alpha Map Filter Alpha Map Filter gl shader Program map createjs alpha Map map map map Ctx map Ctx map Texture map Texture map Texture FRAG SHADER BODY shader Param Setup clone pixel Start apply Filter width height prep Alpha Map Alpha Map Filter Alpha Mask Filter mask mask Alpha Mask Filter Alpha Mask Filter gl shader Program width height createjs mask Context FRAG SHADER BODY map Texture shader Param Setup global Composite Operation apply Filter clone Alpha Mask Filter Bitmap Cache filters filters filter Count test filter Bounds surface surface stage cache Canvas scale result target Stage error stage GL target web GL ctx filter composite Operation type encoder Options target ctx ctx ctx data data data createjs width width width width width height height height height height scale scale scale cache cache cache filter Count filter Count filter filter filter filter disabled disabled auto Generated cache Canvas cache Canvas cache Canvas cache Canvas cache Canvas stage GL stage GL stage GL stage GL stage GL cache Data URLID cache Data URLID cache Data URLID cache Data URL cache Data URL cache Data URL draw Width draw Width draw Height draw Height bound Rect counter Matrix buffer Texture Output buffer Texture Output buffer Texture Concat buffer Texture Concat buffer Texture Temp disabled cache Canvas disabled disabled disabled disabled disabled disabled Filter Bounds filter Counter options target target define update release Cache Data URL draw Bounds Filter GL antialias transparent auto Purge Cache Controlled update Surface global Composite Operation invalid draw Cache apply Filters Bitmap Cache Filter Change Change Change EDGE result result count adjust factor radius radius iterations px yp yi yw pr pg pb pa divx divy w1 h1 rxp1 ryp1 ssx sx ssy sy si mtx stx mty sty ms ss quality quality Filter Filter shader Program shader Program shader Program radius radius iterations createjs Table Table Table Table Quality Quality FRAG SHADER TEMPLATE Quality quality Quality Shader compiled Shader Shader quality built Shader Table FRAG SHADER BODY update Shader shader Param Setup MUL TABLE SHG TABLE Bounds clone apply Filter Filter Color Filter data red Multiplier green Multiplier blue Multiplier alpha Multiplier red Offset green Offset blue Offset alpha Offset Color Filter Color Filter shader Program shader Program createjs red Multiplier green Multiplier blue Multiplier alpha Multiplier red Offset green Offset blue Offset alpha Offset FRAG SHADER BODY shader Param Setup clone apply Filter Color Filter Color Matrix lum lum lum lum lum lum cos Val sin Val arr sz col val brightness contrast saturation hue brightness brightness brightness contrast contrast contrast saturation saturation saturation hue hue hue matrix matrix limit createjs DELTA INDEX IDENTITY MATRIX create Sepia Preset create Invert Preset create Greyscale Preset Color adjust Color adjust Brightness adjust Offset adjust Contrast adjust Saturation adjust Hue concat clone copy multiply Matrix clean fix Matrix Color Matrix Color Matrix Filter mat color Matrix data mtx m0 m1 m2 m3 m4 m5 m6 m7 m8 m9 m10 m11 m12 m13 m14 m15 m16 m17 m18 m19 matrix Color Matrix Filter Color Matrix Filter shader Program shader Program color Matrix createjs matrix FRAG SHADER BODY shader Param Setup clone apply Filter Color Matrix Filter Displacement Filter canvas Src width height sample Data sample sample Width sample Height width Ratio height Ratio px Range distance delta Power Delta Delta target Pixel Start dudv Map distance dudv Map dudv Map distance Displacement Filter Displacement Filter gl shader Program shader Program shader Program Src createjs dudv Map distance distance FRAG SHADER BODY map Texture map Texture dudv Canvas dudv Canvas dudv Ctx dudv Ctx width height shader Param Setup pixel Start apply Filter Displacement Filter Filter Data src width height Data Data createjs Context multi Pass VTX SHADER BODY FRAG SHADER BODY Valid Source Bounds shader Param Setup apply Filter clone apply Filter Filter Display Props visible alpha shadow composite Operation matrix visible alpha shadow composite Operation matrix matrix matrix createjs visible visible visible visible alpha alpha alpha alpha shadow shadow shadow shadow composite Operation composite Operation composite Operation composite Operation matrix Values append prepend identity clone Display Props Matrix2 a1 a1 a1 a1 b1 b1 b1 c1 c1 c1 d1 d1 tx1 tx1 cos cos cos sin sin sin skew skew delta tx ty tx ty skew skew skew skew skew skew skew skew skew skew skew skew angle angle createjs DEG RAD identity identity identity tx tx tx tx tx tx tx tx ty ty ty ty ty ty ty ty Values append prepend append Matrix prepend Matrix append Transform prepend Transform rotate skew scale translate invert Identity equals transform Point scale scale rotation rotation skew skew skew skew decompose copy clone Matrix2 Point angle angle createjs Values offset polar interpolate copy clone Point Rectangle x1 y1 x2 y2 width height width height createjs width width width width height height height height Values extend pad copy union intersection intersects Empty clone Rectangle Helper type target Label Label Label play hit hit Label hit Label label label createjs target Label Label Label play Pressed Pressed Pressed enabled enabled mouse Children enabled enabled actions Enabled hit cursor cursor Enabled Enabled Enabled Enabled handle paused Helper Touch canvas canvas canvas touches type type touch ids ids ids props props stage stage stage stage stage stage stage stage stage stage stage stage createjs Supported pointers multitouch prevent count touch enable disable IOS enable IOS disable IOS handleEvent ms Touch Action touch Action active Ds enable disable handleEvent handle Start handle Move handle End Touch Sprite Sheet Builder rect rect rect rect rects base Index duration labels lbls label start end pad data img canvas canvas ae pow max height sc sc source rx ry rh rw ts complete evt source Rect ctx Sprite Sheet Builder Sprite Sheet Builder source source source scale label label start end img data pad pow max evt sc sc ctx createjs max Width max Height sprite Sheet sprite Sheet sprite Sheet scale scale padding time Slice time Slice progress progress progress progress progress animations data data data data Index index index timer timer timer scale scale ERR DIMENSIONS ERR RUNNING source source Rect funct data index index height height add speed add Animation label add Movie Clip build build Async stop Async clone animations width img img start Build actions Enabled actions Enabled setup Movie Clip Size rect fill Row end Build run draw Sprite Sheet Builder Sprite Sheet Utils canvas canvas canvas data data img img imgs ctx il src fl rect sfx names al anim Animation Animation Animation src img createjs working Canvas working Context height height height height width width width width src src extract add Flipped merge Alpha tmp rect reg reg reg reg speed flip Sprite Sheet Utils UID createjs UID Video Buffer canvas video ctx video video createjs ready State ready State video canvas canvas Time Time width height video Ready Video Buffer createjs Easel JS version build width height background label color width height background color label Baseline Align cursor mouse Children offset count setup handle Click alpha handle Roll Brush keywords keywords regex regex regex regex regex regex css css css css css css regex List aliases Script Brush process Brush code tag result regex match regex Info code code regex regex regex css css func regex List aliases Xml Brush init Tutorial format Code Areas inject Demos tags tags code pre src div src Label html pre div HTML HTML