/** * @hidden * A gesture recognizer class. * * TODO(mlynch): Re-enable the DOM event simulation that was causing issues (or verify hammer does this already, it might); */ export declare class Gesture { private _hammer; private _options; private _callbacks; element: HTMLElement; direction: string; isListening: boolean; constructor(element: HTMLElement, opts?: any); options(opts: any): void; on(type: string, cb: Function): void; off(type: string, cb: Function): void; listen(): void; unlisten(): void; destroy(): void; }