using System; namespace TinaX.Tween { /// /// 使动画可以PingPong的接口 /// public interface IPingPong { bool PingPong { get; set; } /// /// 每次PingPong之间的延迟 /// float PingPongDelay { get; } /// /// Ping之后Pong之前的延迟 /// float PongDelay { get; } Action OnPing { get; set; } Action OnPong { get; set; } Action OnPingPong { get; set; } } }