using System;
namespace TinaX.Tween
{
///
/// 使动画可以PingPong的接口
///
public interface IPingPong
{
bool PingPong { get; set; }
///
/// 每次PingPong之间的延迟
///
float PingPongDelay { get; }
///
/// Ping之后Pong之前的延迟
///
float PongDelay { get; }
Action OnPing { get; set; }
Action OnPong { get; set; }
Action OnPingPong { get; set; }
}
}