namespace TinaX.Tween.Components { public abstract class TweenRxComponentBase : TweenComponentBase { #region Editor Variables //暴露给编辑器的可配置变量 public Tween.EaseType _EaseType; #endregion protected System.IDisposable TweenRxDisposable { get; set; } } public abstract class TweenRxComponentBase: TweenComponentBase where TTarget: UnityEngine.Object { #region Editor Variables //暴露给编辑器的可配置变量 public Tween.EaseType _EaseType; #endregion protected System.IDisposable TweenRxDisposable { get; set; } } }